tag:blogger.com,1999:blog-942059813481083566.post4646064155470284262..comments2023-10-25T07:19:08.019-05:00Comments on The Nosy Gamer: The EVE Double TapNoizyGamerhttp://www.blogger.com/profile/17315716516032999133noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-942059813481083566.post-75095982225422411062014-11-13T21:31:26.411-06:002014-11-13T21:31:26.411-06:00Learning the distinction between your ship and you...Learning the distinction between your ship and yourself (or if you want to be picky: between your ship, your pod, and yourself) is one of the big items on the list of PvP classes for the non-PvP inclined. Ever since the invention of the subjective first-person or third-person perspective, that distinction has been blurred, so coming from other games (doesn't even have to be WoW), EVE can be jarring.<br /><br /><br />In general, I am happy about the removal of upgrade costs. I'm in the camp of those players which certain goblins would call bad and/or casual: I have many SP because I have been around a while, but usually I fly only Frigates or Cruisers, because I don't have that much space money (not counting the fact that smaller ships are fun). I have many SP because it does allow me to jump into the majority of ships should need arise; and I have relatively little ISK because I have grown to detest the ISK grind.<br /><br /><br />So for me, the removal of upgrade costs is an incentive to take more risks (aka "provide content"), because I only have to worry about replacing my ships. Which is expensive enough in its own right, but at least there is a ISK-begets-Fun correlation. Clones? Not so much.Druur Monakhnoreply@blogger.com