tag:blogger.com,1999:blog-942059813481083566.post6051774282848050500..comments2023-10-25T07:19:08.019-05:00Comments on The Nosy Gamer: A Day In EvatiNoizyGamerhttp://www.blogger.com/profile/17315716516032999133noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-942059813481083566.post-61914433754732432952012-04-05T07:58:20.819-05:002012-04-05T07:58:20.819-05:00Remi is right about the kickout stations - you can...Remi is right about the kickout stations - you can tell by their looks. It has to do with their size. But as I'm out of EVE for some time I can't remember which one's were critical as well.<br />Anyway this only means you cannot redock immediately but you're still unlockable for 30 seconds as long as you don't change direction or activate any modules.<br /><br />BTW, as long as you're in a cloaker or a ship with good inertia AND don't make stupid mistakes (I know, I know - big if :D) you're unkillable in low sec. <br />Put Cloak (and MWD) on a F-Key (always on the same one for every ship) so you can easily turn them on and off without using mouse or breaking your hand with combinations like SHIFT-F7 or something like that :D. Has saved my life more than once - even in 0.0 gatecamps as you can double-click in a random direction to speed up and uncloak after jumping and at the same moment activate MWD and then cloak. Takes a bit of training to get the timing right but makes it a lot harder to get uncloaked in a bubble if MWDing back to gate is not an option (e.g. too much DPS on the gate). And in low-sec you simply have to cloak - nothing can lock you that fast. Same's true for high inertia - the risk is a bit higher but not much. I never lost anything smaller than a BC in low if I didn't want to :D.<br /><br />One more thing - I lived in Tribute (among other regions) for a long time and I can tell you that you probably never will stay calm if catched in a bubble :D. It gets better with time but the adrenalin rush will always kick in - but without it it would be boring ;).Swenskenoreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-40381733464198304832012-02-22T02:00:54.854-06:002012-02-22T02:00:54.854-06:00You can indeed tell by looking at them. But its be...You can indeed tell by looking at them. But its been so long I cant remember myself which are kickout stations. Its just a small number of station designs that are the problem.Reminoreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-14926593159744521482012-02-21T20:27:56.286-06:002012-02-21T20:27:56.286-06:00@Remi - I knew some of the tricks, but not the one...@Remi - I knew some of the tricks, but not the ones specific to running combat missions in lowsec. I think you saved me some painful lessons.<br /><br />As for kick-out stations. Can you tell if they are kick-out stations by just looking at them or do you actually have to undock and experiment? One of the reasons for doing the instawarp bookmarks is that I never know where a distribution mission can take me.<br /><br />Oh, and I don't plan on going to null until I can race through lowsec without my pulse racing. I'd probably forget all the advice on how to stay alive the first time I got caught in a warp bubble until I can remain calm.NoizyGamerhttps://www.blogger.com/profile/17315716516032999133noreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-82432092568779687872012-02-21T05:20:04.291-06:002012-02-21T05:20:04.291-06:00Oh another tip:
I mentioned kickout stations befor...Oh another tip:<br />I mentioned kickout stations before. Never use them. Part of your preperation should be to check for kickout stations. Much more important in 0.0 but probably best to avoid them in lowsec as well, it removes options.Reminoreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-6073817651451330812012-02-21T05:13:27.589-06:002012-02-21T05:13:27.589-06:00Oh and finally, beware of fame. If pirates see thi...Oh and finally, beware of fame. If pirates see this site they will use the intel here to try and kill you. You will make a more desirable target as well, if the pirates read this. They will consider themselves famous if they can link their killmail to this blog :)Reminoreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-33273490078819456012012-02-21T05:09:28.993-06:002012-02-21T05:09:28.993-06:00I am enjoying reading about your first experiences...I am enjoying reading about your first experiences in lowsec. It seems you have the right attitude so far and are preparing yourself well.<br /><br />Lowsec is probably the hardest PvE content in eve. (Not because of the actual PvE but because of all the pirates). If you can make good money in lowsec you will be able to make it anywhere. In my opinion joining a big alliance and making money in 0.0 is far easier than in lowsec because of intel channels, friendly fleets, blue neighbour alliances etc.<br /><br />A couple of tips that might help you out:<br /><br />1. Align and warp points are indeed very useful in lowsec. You have to be very unlucky in lowsec to get blown up if you are prepared with undock warp points. Remember that you are invulnerable for 30s after undock if you take no action.<br />Undock warp points are still useful in 0.0 but less so. Still make them by all means, it will probably defeat a ceptor pilot. But in 0.0 a bubble camp will kill you if you try this. Just a warning if you ever find yourself in 0.0: sabres and HICs change the rules a bit.<br /><br />2. Another option when caught at the station:<br />If you ever find yourself undocking into a camp and dont have the undock warp otion. Dont panic. Immediately press ctrl+space to kill your speed dead. Take no other action.<br />Remember you are invulnerable for 30 seconds after undock if you take no action. Ctrl+space being the exception. Make sure you kill your speed so you dont go outside dock range, and just wait out the timer. Redock as soon as it lets you and you will probably get away.<br />Try this out with an alt in highsec. Undock and kill your speed. Get your alt to target you if you can. You shouldnt be able to for 30 secs.<br />This will not always save you. For example a good camp might bump you away from the station in those 30 secs, or you might be in a kickout station (one where you are not in dock range from the moment you undock) or you might get a sensor boosted alpha camp manage to kill you in the small window between when you are no longer invulnerabe and can dock again, and when you actually click dock. Spamming the dock button is always the best way.<br /><br />3. If you can, operate a dual screen setup and have an alt cloaked at the gate to your missions. This will almost always give you enough warning to get your mission ship away into warp before being caught.<br />The exception is if you are tackled by mission rats. So make killing those the priority.<br />Beware of sneaky pirates. If you have to warpout because of a pirate warping to your mission, you have to assume he is still in your mission waiting for you. Cloaked even. Check local for the pirate name, if they are still in system assume they are still in your mission.<br />If they log out then they will get logged back in at warp to the mission entry gate, so you should have warning again if they try the logoff trick. Give then a good 5 minutes being out of local anyway. Check these mechanics out yourself so you are comfortable with them.<br /><br />Best of luck with your new career path.<br />Let me know if these tips are helpful, you already knew them etc.Reminoreply@blogger.com