tag:blogger.com,1999:blog-942059813481083566.post685438285811284108..comments2023-10-25T07:19:08.019-05:00Comments on The Nosy Gamer: Patch DayNoizyGamerhttp://www.blogger.com/profile/17315716516032999133noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-942059813481083566.post-73507524731721465422014-01-30T17:54:37.458-06:002014-01-30T17:54:37.458-06:00Hah! Glad you enjoyed the stream.Hah! Glad you enjoyed the stream.The Familyhttps://www.blogger.com/profile/09943719085849242739noreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-45774286811227551342014-01-29T19:58:25.672-06:002014-01-29T19:58:25.672-06:00Local standing flags are a big thing for high sec ...Local standing flags are a big thing for high sec wars too. Watchlists are likely to get bigger to compensate, even worse for the server ? Lei Merdeaunoreply@blogger.comtag:blogger.com,1999:blog-942059813481083566.post-70274703418815000652014-01-29T15:55:20.276-06:002014-01-29T15:55:20.276-06:00Just gonna throw this out here and see what you th...Just gonna throw this out here and see what you think. If you have a look here https://www.eveger.de/page_serverstatus.php you can see yesterday's logged-on users vs today's. Yesterday everyone was claiming nullsec was unplayable due to the lack of working standings. They all came back today. This gives us a neat way to calculate the number of players playing in 0.0 vs everywhere else. 39,000 player peak on Tuesday without the nullsec contingent, and 45,000 today with them. I conclude, based on this limited data point, that 86.6% of the playerbase doesn't think missing standings are worth staying logged off for. The other 13.3% think it's too dangerous to log on without proper standings. Those 13.3% are the nulseccers. And if anything, that percentage is high.<br /><br />The last QEN several years ago gave 80% as the number of players who lived in non-nullsec space. Looks like that number has gone up.Anonymousnoreply@blogger.com