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Tuesday, August 8, 2023

EVE: Viridian - Plans For Factional Warfare & Secondary Currencies Plus Homefront Operations Fixes

Today CCP issued two things of note. The first was a patch dedicated to fixing some defects in Homefront Operations. The second is a blog featuring upcoming changes to factional warfare and Evermark trading. I'll address the second topic first.

Restructure the victory point totals for sites. 

Smaller sites were disproportionally awarding Victory Points when compared to larger sites. Battlefield sites, which often act as major conflict drivers and require significantly more organization and risk, didn’t feel rewarding and oftentimes there were just too many sites in a system which led to avoiding conflict rather than seeking it out. Smaller sites should always be an option, but we also want to properly reward those pilots and groups who are willing to risk more. As such, we’ve restructured the Victory Points payouts such that the larger sites are more accurately represented. For Battlefield sites in particular we increased the Victory Points gained from 500 to 2,000, so when you have those chaotic skirmishes they’ll be that much more rewarding.

Restructure overall site distribution.

To correct what has become a somewhat predictable meta, with the ubiquity of Navy ships for small sites in particular being a key target, a substantially increased ratio of ADV sites opens the door for many more Pirate faction and Tech II ships to enter the fray, bringing far more color to the FW ecosystem. Taking a navy ship should still be an option, it just shouldn’t be the only option.

Adjust spawn rates of Listening Outposts and Propaganda Billboards.

...while these produced significant engagement and some incredible fights early on, their use has petered out over time – largely we understand due to cost. To address concerns and the current low supply, the spawn rate of Operations Center sites across FW space has been doubled!

Add an anti-bot measure.

While it may be true that not every character reported may be engaged in illegal gameplay, we also agree that the notion of earning income while risking very little stands in contradiction to the spirit of Factional Warfare as a whole. Rearguard systems were designed to provide tactical objectives, not low-risk LP generation; to realign toward their intended purpose, the Loyalty Point multiplier for Rearguard systems has been reduced from 0.5 to 0.01 – drastically reducing the amount of LP yielded while preserving tactical value.

Donating loyalty points.

...with the August release, players can now donate their Loyalty Points to any non-NPC corporation, bringing you even more freedom of choice in trading your hard-earned LP.

Donating Evermarks.

Building a strong foundation for the EverMark framework is essential as we continue working toward bringing capsuleers new ways to express themselves, and as a step in that direction, supplementing the existing system of individual EM income being matched 1:1 in the corporation wallet, you can now also donate your personal EverMarks directly to your corporation or alliance executor – empowering your groups to keep its outrageous structure SKINs in space that much longer.

And finally, the defect changes in Homefront Operations included in today's patch.

  • A payout will now be given after mining out the last asteroid within Abyssal Artifact Recovery sites.

  • Drifter battleships within Abyssal Artifact Recovery sites will now warp off if the site is fully mined out.

  • Fixed various issues which could cause transmissions and Info Panel objectives within Abyssal Artifact Recovery sites to give incorrect information if entered after completion.

  • Unmined asteroids within abandoned Abyssal Artifact Recovery sites will now be despawned immediately after cleanup starts.

  • Fixed an issue which could cause the asteroid within Metaliminal Meteoroid sites to fail to spawn.

  • The 'Activate Acceleration Gate' Info Panel objective will no longer appear when entering a site that is completed.

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