EVE Online's Revenant expansion, set to launch on 12 November 2024, is the game's fifth full expansion since the return of the content format in November 2022. The patch notes are fairly extensive and dense. I find reading lengthy patch notes rather boring, so I also like to go to other sources for information. The format of the official patch notes for Revenant is a little unusual as I don't see as many bullet points as in previous expansions. Still, I'll try to add something to the patch notes.
In this eighth post in the series, I'll finish up covering some of the loose ends. One of those loose ends are new or updated sites in null security space. Mercenary Dens are not the only content introduced in Revenant that can generate PvE play.
New Rogue Drone relic sites have been added.
- 4 new relic sites have been added in rogue drone nullsec, allowing intrepid explorers the opportunity to find and discover ancient salvage materials and other valuable rewards.
Like I've noted in the past, I don't play in null sec, so I don't know how well (or poorly) residents of that security band will greet the following UI and graphical changes.
Nullsec Combat Anomaly Graphics and Gameplay Overhaul
Several Combat Anomaly sites in nullsec have been renovated.
- All variations of the Forsaken Sanctums, Sanctums, Havens, Patrol and Horde sites have had full art and asset renovations
- Over 100 different nullsec anomaly sites now have an objectives panel. So you can now easily see what wave you are on and how many NPCs remain at a glance!
- Several NPC groups now warp in instead of spawning in place where appropriate.
Since volumetric clouds are part of the graphical updates, please note that they can potentially impact performance when multi-boxing. To mitigate this, we’ve added a setting that disables clouds when low shader quality is selected.
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