Sometimes life gets in the way of blogging. Okay, sometimes
playing video games takes precedence over writing. But writing about video
games requires playing them, right? Still, real life does get in the way.
Instead of composing four or five posts, this post will have to do.
The real-world project, apart from work, which will cut into
my gaming time is I decided to get serious about learning Python. I signed up
for an online course that is part of a three-course series that leads to a
certificate that will look good on my resume/CV/LinkedIn page. My hobbies often
spur me to learn about subjects I then translate into work skills. Why not do
it one more time?
One doesn’t need to know a scripting language to do the
types of economic analysis seen on the blog, though. My latest EVE-related
project involves creating my own price indexes to help evaluate changes CCP
makes to the game. On Saturday I finally created a Google sheet that recreates
the Consumer Price Index found in some of the older Monthly Economic Reports. I
tried using the MER released in April, but the file was missing information
about tech 3 items. Now I just need to learn how to make decent looking graphs
in one of the Google programs, so I don’t need to export the results into
Excel.
I hear a lot of hype surrounding a game coming to Steam this
month called Bless Online. Not seeing
the game released yet, and wanting to play something with a humanoid avatar, I
decided to update a game I hadn’t played in two years, Elder Scrolls Online. For some reason I woke up at 3:30am Sunday
morning and couldn’t get back to sleep, so I created a new character and
started playing. I think I played 4-5 hours, which I never did before. I heard
the game changed over the years, and so far, I think for the better. I’m still
on the newbie island, and every time I create a character, I never reach level
20. With my goals in EVE, the same
fate likely awaits my new character as well.
Returning to EVE,
I forgot about the big 15th year anniversary. Hard to believe with
the latest event putting a beacon in every system I travel through, but after
awhile all beacons look alike. I only managed to fill my Procurer’s ore hold
with hedbergite once before company arrived in system Saturday night. The rest
of the time I spent playing Project Discovery. I’m currently on pace to reach
my goal of obtaining the Marshall blueprint copy before the launch of Into the Abyss on 29 May.
Finally, I did a little work on my CSM Google site, CSMWire, adding the latest interviews of Xenuria, Mawderator, and Sullen Decimus
conducted by Kael Decadence of The Mind Clash Podcast. Just in time, too, as CCP
Guard a dev blog announcing the dates of the CSM 13 election as 4-11 June. CCP
Guard was kind enough to link to CSM Wire in the dev blog, which means I should
see some traffic coming soon. I also need to watch social media and the
official forums for candidate activity for the next month, so I know when to
update the site.
Hopefully I can tear myself away from the class work and play some video games. Last night I did all the homework for the week, but I discovered I enjoyed working with python. I may need to resist the urge to race ahead so I can work on other things.
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