I have the feeling I could make the process more efficient so let me know where I screwed up.
Control: 5470
CP: 649
Medicine: Cunning Craftsman's Tisane (HQ)
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| Approaching the final zone |
Tool Mastery MissionsTool mastery missions are special missions that can be undertaken on Auxesia by those who have completed the final stage of a cosmic tool.Unlike normal stellar missions, the aim is to achieve the highest possible score within an allotted time.Tool mastery points are granted upon completion of a tool mastery mission, in accordance with the final score.
Tool Mastery PointsTool mastery points are gained in accordance with scores from tool mastery missions and accumulate for each individual class.Reaching certain milestones with a specific class will grant achievements and, in some cases, titles.Current points can be checked via the mission selection list, or via an overview found in the tool mastery point section of the Cosmic Class Tracker, accessed from your exotablet.
Mission ScoringThere are two different score objectives in tool mastery missions.You may choose to complete the mission at any point after reaching the first objective.Mission completion will reward you with tool mastery points, a cosmic class score, and contributions to Starward Standings commensurate with your score. Cosmic credits, Auxesia credits, and Auxesia exploration tokens will also be rewarded.Reaching either score objective will grant the following bonus effects:
- Time limit increase
- Score multiplier increase
- Duty action usage increase
- GP recovery
There are three tool mastery missions available per class, with a high score recorded for each completed mission.
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| A much more normal looking starting place |
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| I really do like the aesthetic of Auxesia |
In Final Fantasy XIV we are rapidly approaching patch 7.51 and more crafting and gathering content. Of course, raiders are also looking forward to 2 June as that is when the next Ultimate fight, Dancing Mad, releases. Everyone else knows in less than two weeks not only is the finale to Cosmic Exploration landing on the servers, but we get a new custom deliveries vendor as well.
In between writing about all the news coming out of Reykjavik and London and grinding the latest event in EVE Online I've managed to get all my classes up to a silver cup in Cosmic Exploration. I discovered that the only thing I received were achievement points for getting each crafting and gathering class up to 30% of the total needed to max out my points. Overall I am 30.4% of the way to getting the big mount at the end of the Cosmic tools grind. I have a little over 7 months to reach my goal.
Fishing, as always, was the class that gave me the most problems. I finally decided to just do the fishing missions at The Moros Well. There are a couple of other missions I liked, but since I'm moving on to the final planet in a couple of weeks I'll start taking careful notes then.
The final piece I'm looking forward to is the new custom deliveries vendor. Dawntrail is known for tacos, and the new vendor runs the most famous. I'm looking forward to learning more about Aunt Tii's Tacos.
I do have to conclude with one final note. I still haven't completed the Hell on Rails trial from patch 7.4. I think I'm going to switch from White Mage to Dancer the rest of the way through the MSQ until Evercold. Having a DPS die a lot is a lot less painful for everyone than having the healer repeatedly die. As such, I'm practicing on the dungeons until I can get back up to speed. And while I practice I'm gathering up new glamour pieces as the equipment I'm picking up is storable in the armoire. Might as well do two things at once.
We have less than two weeks to Final Fantasy XIV's next patch, Dawntrail 7.5. We are in a busy period as the first Fanfest of the current cycle will take place in Las Vegas on 24-25 April before patch 7.5 launches on 28 April. So of course we get a bit of a preview with today's Producer's Live Letter 92. The screenshots and any translations come from the FFXIV sub-Reddit's Discord server.
We did get a new trailer to tease the patch. The US trailer is below.
The MSQ will appear in two even-sized patches. The first half will appear on 28 April with the final bit of the Dawntrail MSQ appearing sometime in early September. The full schedule is in the slide below.
The new dungeon is The Clyteum, based somewhere in Garlemald. The dungeon is also supposed to show some some Garlemald technology to give the dungeon a proper feel.
The new trial, Enuo, is a boss who first appeared in Final Fantasy V.
The Duty Support system is also being updated to support two non-MSQ dungeons, The Dusk Vigil and Shisui of the Violet Tides. The devs are also pushing out Unreal, Occult Crescent, Alliance raid, Hildibrand, and PvP content. Not all content, as usual, will come out on the first day of the patch.
Something that I am planning on coming out with patch 7.51 is the final part of Cosmic Exploration, Auxesia.
A world that looks relatively normal? I smell a trap. I'm just hoping I have all crafting and gathering classes with silver cups when looking at class contributions by then. If the past is any indication, finishing the upgrade of all the Cosmic tools should go fairly quickly if one has kept up with upgrading their tools.
Patch 7.5x will also bring a new Customs Delivery vendor, Tiisol Ja.
The background in the screenshot reminds me of the Wachumeqimeqi district in Tuliyollal, which makes a good deal of sense.
I should add some of the quality of life improvements that will make crafting a lot more convenient.
The ability to consume food and drink as well as change classes would have been very welcome when doing the Cosmic Exploration content.
Other non-combat updates include an update of ocean fishing and the Gold Saucer. Don't expect the Gold Saucer update with the release of Patch 7.5.
Finally for this post, we will see the introduction of the new limited class, Beastmaster.
Beastmaster only goes up to level 50 upon release, meaning players can't go around with high level mobs trailing behind. To become eligible to play Beastmaster, one must finish the A Realm Reborn MSQ as well as own a copy of Dawntrail, meaning players on trial accounts cannot play the new limited job.
Last August when Square Enix forced Mare Synchronos to shut down, one of the reasons I gave was that regulators might upgrade the rating for Final Fantaxy XIV. While I took the ESRB and PEGI ratings into account, I missed out on Japan. With the deployment of Patch 7.5 the rating in Japan goes from CERO C to CERO D.
With the upcoming Patch 7.5, the CERO rating for "Final Fantasy XIV" will change from "CERO C" to "CERO D".
Currently, the "CERO C" rating necessitates restrictions on the Group Pose function. Therefore, to maintain the freedom of Group Pose and avoid these restrictions, we have decided to change the rating to "CERO D".
This change is only to the rating category; there are no changes to the game content, terms of service, or service fees. However, customers under 17 years of age should consult with their guardians regarding this change before using the service.
CERO, or the Computer Entertainment Ratings Organization, is the oversight organization in Japan similar to the ESRB and PEGI.
The reclassification means FFXIV goes from being approved for ages 15 and up to approved for ages 17 and up in Japan. The game will remain "T for Teen" in the U.S. (ages 13+) and PEGI 16 (ages 16+) in Europe.
I do wonder if the game will receive additional ratings updates in the West anytime soon.
On Friday Final Fantasy XIV's Producer and Director Naoki Yoshida hosted his 91st Producer's Live Letter. While many were looking at the new content coming in patch 7.5, what struck me were the changes to inventory coming in the final major patch of Dawntrail. Three major systems, dyes, the armorie, and player housing are receiving changes that will allow packrats like myself to store more items.
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| Working on the roof of Terra Firma |
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| Oizys development complete |
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| The last addition to Oizys |
I finally managed to finish the grid to acquire the Cosmic Armored Weapon late last night. A good thing because literally two hours later Square Enix announced on the Lodestone that patch 7.45 would launch next Tuesday.
Patch 7.45 will bring two major pieces of content to FFXIV next week. The first is the new variant dungeon, the Merchant's Tale. As a reminder, Dawntrail's version of the variant dungeon was divided into three flavors:
Variant Dungeons
Explore branching paths to uncover the dungeon's mysteries. Starting from level 90, you may enter solo or with up to three other players, and the difficulty scales with party size. You will also be rewarded with experience points.
Variant Dungeons (Advanced)
Fight even more powerful versions of a variant dungeon's three bosses. They can be fought in any order, and each boss will offer its own rewards. Defeat all three bosses for even greater spoils. Two to four players may enter, and difficulty scales with party size.
Criterion Dungeons
Face the dungeon bosses at their most formidable. Will you best them all, or be buried by their wrath? Parties must consist of four players.
The other is the next installment of Inconceivably Further Hildibrand Adventures. We get to continue to track down the latest bad guy, an old enemy of Detective Hardiboiled. I might be able to wait for a couple of weeks to finish up a few other things, but I definitely need to finish up the Hildibrand story before patch 7.5. Then again, I also need to finish the MSQ and run Hell on Rails as well.
While we wait for the patch the next holiday, Little Ladies Day arrives in the game. The event may take a bit more time as players can obtain four t-shirts, six emotes, an orchestrion roll, three wall-mounted posters, and a cherry tree. From what I've seen, if the cherry tree is tall enough I may plant some in the yard of my cottage.
Just a quick post today because work is keeping me from logging into video games at my usual time at night. But I do have some things I need to do that will keep my busy in FFXIV for a couple of months longer.
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| Aether is far ahead of the other logical data centers |
Three days ago Square Enix released patch 7.41 for Final Fantasy XIV. I finally got the chance to play on the new planet in cosmic exploration, Oizys. In addition to new levels for our cosmic tools a new system using drones to find artifacts on the planet was introduced. And of course a bunch of new mounts and minions was added to the zone.
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| After leveling one tool |
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| My first hyper tool |
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| The drone found an artifact |
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| The Volatile Gravity Vacuum Suit |
2. “Samurai daishō” (侍大将) was a mid‑ranking samurai commander, positioned below a daimyo and responsible for leading troops under higher generals. The Japanese Wiki Corpus notes that a samurai daishō “commands an army under [the] Dai Shogun” and held a rank between the commander‑in‑chief and infantry captains during the Sengoku period. For an accessible overview, see “Samurai Daisho,” Japanese Wiki Corpus, https://www.japanesewiki.com/title/Samurai%20daisho.html. (japanesewiki.com in Bing)
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| What 20% looks like |
When undertaking duties via Duty Support or the Trust system, players will now receive the Willful status effect after being incapacitated by a boss and rechallenging the encounter. The Willful status effect is expended when a player would take lethal damage, allowing them to survive with 1 HP.When the effect is triggered, the player will be temporarily immobilized and the Will to Live status effect will be granted, restoring HP to full.Stacks of Willful are granted in accordance with the number of times a player is KO'd, up to a maximum of five. Each stack allows the player to survive lethal damage once. The Willful status effect and any remaining stacks are removed upon defeating the boss.
When using Duty Support, the Will to Live status effect granted in the following duties will now also grant healing over time:
- The Mothercrystal
- Worqor Lar Dor
- Everkeep
- The Ageless Necropolis
Final Fantasy XIV's Patch 7.4 was only released three days ago, but already I've crafted the Courtly Lover's healing set and melded all the open slots except those on the weapon. Next up is how to use the over 10,000 orange crafting scrips I collected before the latest patch dropped. Yes, I'm including the 45 collectable tacos I can't turn in yet to that title. As much as I would like to turn the tacos into Nachos, I need to make a food I find useful for a white mage. I think the developers tried to give me a clue based on which food would taste best in real life.
The first two foods are Prune Ponzecake and Prune-packed Fruitcake. Besides being high in fiber, prunes apparently are high in piety. Piety increases a healer’s magic point regeneration while in combat, so for white mages the stat reduces the chance of running out of MP but provides no direct healing or damage power. Beyond the amount needed for comfortable MP sustain, extra Piety is effectively wasted and is usually traded away for damage stats. Which means if someone needs more MP regeneration, a player is likely to look at food for the stat.
All high quality food introduced in patch 7.4 provided up to 297 Vitality, so when choosing a food the other two stats offered are really evaluated. Prune Ponzecake provides up to 151 Piety and 91 Determination while Prune-packed Fruitcake provides 151 Spell Speed and 91 Piety. So the choice is based on playstyle.
Spell Speed shortens cast times and the global cool down (GCD) and raises HoT/DoT tick potency (so you cast more heals per minute but burn more MP), while Determination raises the baseline potency of every heal and damage instance (a steady, multiplicative increase). The Fruitcake is designed pretty well, with the increase in MP usage from the increased spell speed offset by the increased MP regeneration. But with the food made up of prunes, I get the feeling the developers aren't really sold on needing Piety.
Next up on the taste scale is Popoto Potage. A thick, creamy soup made with fresh rroneek milk and plenty of potatoes, I get the feeling I'd like the potato soup more than prunes. Because instead of piety, Popoto Potage contains a healthy amount of Critical Hit (up to 151 points).
Critical Hit makes White Mages heals hit harder and more often in big bursts, increasing average healing output and clutch save potential; it’s the go‑to stat for min‑maxing White Mage, balanced against MP needs and personal comfort. And the increased spell speed helps hit a little harder as well.
But the food I think most people will want is Caramel Popcorn and not just because most people have a sweet tooth and like to munch on popcorn when drama pops up. In addition to adding up to 91 points to Critical Hit, the popcorn adds up to 151 points to Determination.
Determinaton raises a White Mage’s healing potency and damage consistently, increases the amount healed by spells and the damage of attacks. But unlike Critical Hit that provides big spikes in healing and damage, Determination is a steady, multiplicative stat that is generally less impactful than Crit for peak throughput. But when the two are combined, the floor is raised so the spikes get spikier.
I think by now, the reader has guessed I've started making the Caramel Popcorn. I didn't get to make much last night but I should only have to make two or three more in order to have enough to go straight through the patch 7.4 MSQ. Armed with bowls of popcorn I'm ready to face the start of the next expansion's story.
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| The Courtly Lover's Healing Set |
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| Standing in front of the hologram of Star Contributors |
Star Contributors will be honored for fourteen real-life days in the following ways:
- A hologram of the player will be displayed in Phaenna (X:27.9, Y:12.7).
- The player's name will be displayed on the starward standings stela on Phaenna (X:28.0, Y:12.6).
- A visual effect will be applied to them when they are in a Cosmic Exploration zone. They can click off this buff if they do not want it displayed.
Players who receive Star Contributor will be ineligible to receive it again for 14 days.In contrast to the limited-time ranking titles in Ishgardian Restoration, Star Contributor is a permanent competitive feature to prevent "fear of missing out". There are no achievements, titles, or item rewards tied to Star Contributor.
These missions will become available after completing certain stellar missions with a gold star rank. Sequential missions are created from a variety of missions, and completing them with the highest score possible will cause more to appear. Failing or abandoning a sequential mission will require the player to complete the prerequisite mission again for another attempt.
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| Final class points at the end of the night |
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| Cosmic exploration receives some oversight |
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| Pleasing the spirits |
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| I so want this glamour |
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| My chocobo companion |
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| My squadron roster |