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Showing posts with label game_media. Show all posts
Showing posts with label game_media. Show all posts

Friday, September 5, 2014

GamerGate: Tempest In A Teapot

I've followed the GamerGate "scandal" for a few weeks now.  At the risk of besmirching the name of a fine Minmatar battleship, I think the whole thing is a tempest in a teapot.  Although the participants would disagree.  For a rundown on the whole scandal, please read Erik Kain's excellent piece published on Forbes yesterday, "GamerGate: A Closer Look At The Controversy Sweeping Video Games."  For those who don't want to take the time, here are some points to take away:

"First, we have a young industry that began, like so many others, as a male-driven industry on both the producer and consumer side now experiencing growth pains. The media is even younger than the industry itself and it’s experiencing growth pains, too. These growth pains have resulted in some raw, open wounds that fester whenever controversy erupts, and risk being infected further by politicized forces that care less about video games and more about political agendas. (All of this is a distraction from the real business of reporting on the video game industry and critiquing video games, though I think there is plenty of room for cultural commentary with political slants here as well, just like in TV, film, etc.)

"Second, we have deep mistrust between consumers and the video game industry thanks to years of bad DRM and other poor business practices. That mistrust is now being cast on the press that’s supposed to be covering the industry to protect the consumer. Consumers (gamers) have increasingly viewed the press as 'in bed' with the industry rather than working for consumers. This is enforced by stories of chummy developers and journalists, lavish AAA publisher-thrown parties, high-scoring games that aren’t particularly good, and so forth.

"Finally, we have a video game press with a largely left-leaning political bias in some ways alienating itself from much of its readership. This seeps into the first two problems and complicates the matter, but isn’t in and of itself an invalid complaint. If the video game press were deeply conservative, you’d have a lot of left-leaning voices decrying it as well. The tenor of the discussion has become so 'us vs. them' at this point, that many gamers simply feel unrepresented and condescended."
I've only spent 15 hours or so researching and reading about the topic, but in that extremely brief time I've come to one conclusion: who cares?  The matter is about as important as mass-based ejection in wormhole space in EVE Online.  Extremely important to those involved, but on the scale of the millions that play video games on planet Earth, not very significant at all.

Excuse me if I ignore 4chan, because that's my policy on dealing with 4chan if at all possible.  That was reinforced with this whole "scandal".  The only thing I can say is that they've appeared to have gotten better, at least in projecting a more positive image upon an unsuspecting audience. 

As for the "social justice warrior side", are these people I should really worry about?  I'd never heard of any of these people before.  After what I learned doing my research, I wish I'd never heard of them.  That goes for the indie game developer involved as well as the games journalists who wrote the "Gamers Are Dead" pieces.

I think I need to say this about the games journalists in question.  Not only have I never heard of these people before, but for the most part they write for gaming sites that I only visit if it comes up on a Google search.  As for the quality of those sites, if I have a choice between any of those sites and PC Gamer, Eurogamer, or Massively, I don't use the sites that published the "Gamers Are Dead" articles.  Sites like Gamasutra, Polygon, and Kotaku always seemed sketchy to me, so I'm glad to see my judgement vindicated.

So what we have is a scandal a game developer who make games I'll never play and the relationship with writers whose work I never read on sites I rarely visit.  The group that really pushed the story, 4chan, is one I try to avoid if humanly possible.  Then I think about the tens of millions of people who play video games.  Do they even care?  I highly doubt it.

As the title of the post states, the whole GamerGate scandal is a tempest in a teapot.  Unless the scandal grows way beyond where it should (and that is a real possibility), I'm done with this topic.

Wednesday, December 19, 2012

A Misplaced Article

"One guy listens to one podcast which isn't an active Eve 'cast and it's a review about sexism in the community?  Really?"

- Arydanika, host, Voices From The Void

Back in March The Mittani was embroiled in controversy due to his drunken remarks following the Alliance Panel at Fanfest 2012.  As the mainstream gaming media spun out of control getting their facts wrong, The Mittani and his supporters grew irate with Massively columnist Brendan Drain, who called The Mittani's actions "cyber-bullying".  Drain and The Mittani met on Eve Radio's The Funky Bacon Show where Drain apologized and removed references to the term from his stories.  Massively's Editor-In-Chief Shawn Schuester acknowledged that the use of the term violated Massively's code of conduct.  Following such a firestorm I expected that any web site associated with The Mittani would take care about carelessly tarring people with inaccurate labels.

Fast forward to this Monday.  Following a couple of days after Corelin began his campaign against the phrase "Rape Train" (which was picked up on Eve News 24 Monday), The Mittani DOT Com published a story titled "On EVE Podcasts: The Blatant Sexism."  In the original version of the story Hoots writes about listening to an Eve podcast that used language that left the author shocked at the casual sexism so callously displayed and accepted.  Here is the original ending to the article:
"Even now, I still tell this very story to my non-EVE playing friends when they prompt me about this game’s player culture, and it makes such a good story because it is believable to have come out of EVE Online. That is the tragedy for the rest of us who aren’t raving mad lunatics, and I hope we all keep that in mind the next time we deign to tolerate someone who is downright abusive and nasty."
After re-reading this story a few times I don't think that Hoots is trying to blanket the entire Eve podcast community as sexist, but I honestly am not sure.  The title of the article definitely gives that impression even though Hoots states in the article to having never listened to an entire podcast devoted to Eve.  Eve Radio's DJ Funky Bacon had no doubts and started raising Cain about an article that tarred all Eve podcasters as sexist without getting into specifics or even naming the offending podcast.  DJ Funky Bacon posted this in the comments that seemed to sum up his argument:
"I'm not saying it doesn't happen. I'm not saying it should happen. I'm saying that to write an article (or a blog post) on 'Eve Podcasts' after listening to a part of 1 podcast (that he switched off the moment it harmed his senses), and not even being able to cite the source is utter garbage.

"Want to make a post on sexism in the eve podcasting community? Do some actual research. Show me more than 1 example... a pattern if you will. It's like saying 'This one time A pirate ransomed me and then killed me anyway, so pirates must not honor ransoms!' I just have no patience for generalization born of laziness."
In response on Tuesday Hoots responded:
"After this article was published, I went back and found the podcast in question. I have decided to name the actual podcast, as I feel the words were unacceptable and made in a public forum. Ultimately the EVE community may judge them for themselves."
He went on to list Notalotofnews Newshour 103, a podcast that stopped being Eve-centric in June, as the offending podcast.  I've taken the liberty of transcribing the offending segment.  It runs from 20:29 to 21:30 of the podcast.
Jason:  "But there is another complete leg of the game, a political leg.  Didn't you always wonder if they would have some political science people being able to play Eve and try to write an essay on that?"

FrFrmPukin:  "They have.  There was people trying to study the markets in the game, the economy..."

Jason:  "You've heard markets all the time but I was talking about not markets as much as political science."

FrFrmPukin:  "Coming through the Multiplex Gaming Network there's been plenty of guys who have gone through college and have written papers on Eve.  The game play; the communities that are in there.  In fact I know there's this one chick that was in our corp years ago that I swear to God it was nothing but a big social experiment for her.  You know, which came to the 'no boobies' clause, 'no single boobies' clause for MPX.  There are no single chicks in MPX because of her."

Jason: (chuckles)

FrFrmPukin:  "Seriously."
To begin, to a new player the fact that a corporation might put up a "No Girls Allowed" sign might appear sexist.  At least until one has played a few months and realize that the rule is put up for the protection of a corporation because a lot of guys just are not mature enough to interact with a real live female in an internet spaceship game.  Don't believe me?  For an example listen to Voices from the Void #62 and Arydanika's interview with the spy master T3mp3s7 to find out just how easy a time a female pilot has causing mischief in Eve.

Also, I was a bit surprised at the word that Hoots seemed to find so shocking.  I figured if the word began with the letter "b" it would be a different word.  And the word that began with the letter "c" would be a lot stronger than "chicks".  I also expected words beginning with "s" or "w".  But "boobies"?  I personally wouldn't use the word but I've heard a lot worse.

Stepping out into the wider world of Eve podcasting any insinuation that the podcast community is filled with misogynistic neanderthals just doesn't ring true.  Kirith Kodachi on Broadcasts from the Ninveah?  Alekseyev Karrde on Declarations of War?  Jade on Lost in Eve?  I really have a problem thinking of someone who fits the description.  Heck, one of the hosts on Fly Reckless is an ordained minister if I recall correctly.


Of course I haven't mentioned the keeper of the Eve Pod Pack and the matching Skype channel, Arydanika.  She isn't really known for putting up with too much stupidity without throwing out some barbs of her own.

Dani Can Use Photoshop Too
When the gaming media came after The Mittani over PanelGate, Arydanika went after the MGM for their hypocrisy in not covering the week-long sexual harassment of a female gamer on a televised
Street Fighter X Tekken tournament called Cross Assault.  When the time came to list out the Eve community's pajamahadeen who were not afraid to duke it out with the MGM, Dani was one of the first people to come to mind.

Now I am not about to try to tell everyone that Eve Online is filled with virtuous people and that all is sweetness and light because it's not.  One of the benefits in my solo low-sec play style is that I don't have to put up with all of the idiots spouting offensive stuff.  But with all the examples available, why would someone try to pick on the Eve podcast community?

Friday, December 14, 2012

The Shooting Star Of The Mittani Dot Com

The end of the year for a blogger, at least in my experience, leads to a lot of introspection over the year past, prognostication for the year ahead and site clean-up.  Site clean-up?  Hey, a blogger needs to synergize his site with his subject, right?

Okay, now that I have met my contractually obligated buzzword quota with Blogspot for 2012 let's get on to an important subject, TheMittani.com.  The new site emerged from the Eve null sec community in the wake of the media circus surrounding the fiasco surrounding The Mittani's drunken behavior at the Alliance Panel at Fanfest 2012.  I wrote back in March about the miserable coverage provided by the mainstream gaming media (MGM) and whether the Eve blogosphere was about to see the emergence of its own pajamahadeen.  While the conflict between the MGM and the Eve blogosphere has subsided (indeed, PC Gamer even embedded reporters with the CFC during the war in the south this summer), The Mittani continued down the path of the pajamahadeen with the launch of The Mittani Dot Com.  Just like his counterparts in the political blogosphere who created Pajamas Media (now PJMedia), The Mittani and his merry band of writers, editors and system administrators are competing with mainstream journalists attempting they can produce better quality articles than the more highly regarded trained professionals.

While I applaud the effort I now have to remove The Mittani Dot Com from my feeds as the site has shot past my interests.  When first launched, the site was a direct competitor with Eve News 24 and as such brought a lot of Eve news to light.  I still visit TheMittani.com every day, but with the move to add coverage of games like League of Legends, StarCraft 2 and World of Tanks the site is no longer MMORPG-specific.  The Nosy Gamer is, when all is said and done, a blog about MMORPGs and related issues.  So in my end of year cleaning the feed had to go.  Hopefully some day TheMittaini.com will do what Massively did and have a feed set up specifically for Eve Online but until then I'll just have to remember to visit every so often.

Thursday, September 27, 2012

Shawn Schuster Leaves Massively.com

In a bit of news I missed, Massively.com Editor-In-Chief Shawn Schuster is leaving Massively.com and handing over his duties to Brianna Royce on 30 September.  Shawn took over the reigns in 2009, succeeding Michael Zenke when the man formerly identified as one of the top 50 gaming journalists moved on to work on SOE's DC Universe Online.

I got to know Shawn's work when I covered podcasting; first when he teamed up with Zonk as the original hosts of Massively Speaking and then later when he partnered with Jonathan Morris to produce Through The Aftermath.  I enjoyed both podcasts immensely and stopped listening to Massively Speaking when Shawn gave up his hosting duties.  For those wanting to listen to him one more time, he hosted this week's edition of Massively Speaking.  On the podcast Shawn indicated that the transistion to Brianna should be smooth as she had been running more and more things behind the scenes over the past few months.

I'm not sure exactly how the Eve community will take the news of Brianna taking the reigns of Massively.  Oh, who am I kidding, I know exactly what is going to happen.  The tin-foil hats are going to come out because of Brianna's open declaration that she doesn't like Eve, and more particularly the Eve community, although she may get points from many because she really doesn't like Goons.  I do have to be careful, because not only was the post written on 1 April, but she did mention me, although without attribution or linkage, in an unfavorable light due to my conclusion in the post "The Rise of Eve's Pajamahadeen?" I do have to admit that the thought of Arydanika driving around beating up gaming journalists is kind of funny.

I will say that Shawn will be missed and I wish him the best of luck as he moves on to take care of his farm full-time.

Friday, April 13, 2012

EA's Compliant Media

Some within the Eve Online community believe that the mainstream gaming media has a bias for and against certain types of games.  One of those types of games that supposedly receive favorable treatment are triple-A themepark MMOs.  That view is being put to the test with the news surrounding yesterday's deployment of Star Wars: The Old Republic's patch 1.2.

Even though I still have 10 days on my SW:TOR subscription, I am more concerned with the programs designed to attract and retain players than with the game updates.  The biggest news in this area is that EA/Bioware is giving all players with accounts containing a level 50 character 30 days of free game time.  The unanswered question is: why?

I have two reasons.  The first is that ranked war zones are not included in the patch.  This disappointed a lot of players who were eager to see this feature implemented.  The offer is designed to help mitigate the disappointment and keep players from leaving the game.  The second is to make the subscription numbers look as good as possible before the upcoming conference call discussing EA's Q4 2011 results.  The move to give all of those accounts with a level 50 on them ensures that they will not unsubscribe before the year-end results are announced.  In February EA issued a financial forecast for the fourth quarter that came in lower than Wall Street estimates. Having stated that SW:TOR had 1.7 million subscribers on the February conference call EA needs to present the best numbers possible. 


The success or failure of SW:TOR is probably the biggest MMORPG story of 2012.  At this point indicators from a threadnaught on the official forums calling for server mergers to the number of hours played on Xfire declining by 71.7% from 1 January to 1 April indicate the game is facing problems.  The efforts to keep the subscription numbers high for the upcoming investor conference call seem to be another indicator that the numbers are declining.


Will we see any major gaming web site cover the story?  I looked at Google News and couldn't find any stories about a decline in SW:TOR's subscription numbers.  In fact, the stories were about how SW:TOR is taking subscribers away from World of Warcraft.  An article published on Massively.com Monday stated that SW:TOR has 2 million subscribers.  That Massively article is the only place I can find a number higher than the initial report from EA.  But everything I see states the numbers have really declined.  Of course, I can say that because I don't have to worry about EA and Bioware shutting off access to their people for interviews.  The MGM seem to tip-toe softly around the giants to avoid offending them.  Or perhaps those Eve players who claim there is a bias are right after all.