Let’s talk PLEX - the primary currency of the NES, the backbone of player-driven trading, and, for many, a long-term investment vehicle. It’s no secret that PLEX plays multiple roles in EVE, and right now, those roles are colliding in ways that we believe deserve both attention and action.
I was a little surprised to find out PLEX is the backbone of player-driven trading. Either I'm way out of touch or the development staff speaks a different language than I do. I suspect the latter.
To me, EVE Online has a player driven economy so naturally all trading is player driven. And quite frankly I suspect that most players do not use PLEX to purchase ISK to buy ships, modules, and ammunition. But that is the non-RMT economy. I highly suspect the author of the dev blog was referring to the sale of RMT tokens and items from the cash shop.
In context, of course the phrase was describing transactions involving the New Eden Store. After all, the title of the article was "Evolving the NES: Mastery Packs, Expert Systems, and a Smarter PLEX Economy".
Still, I was a little surprised at the wording. Normally players can ignore how much of the economy consists of RMT tokens. I really didn't expect CCP would come out and remind people of reality, especially right before Fanfest.
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