Cloud Imperium Games, the maker of Star Citizen and Squadron 42, recorded $20 million in sales in the first fiscal quarter of 2022. For the month, March's total of $5.8 million in revenue from ship and equipment sales fell 20% from February's $7.3 million in sales.
I stumbled across a Google Sheet that tracks funding for the project on an hourly basis. I have seen the file referenced on a couple of Star Citizen videos, so I decided to use the data myself. The results might surprise people.
Remember the stories at the beginning of the year about immense dissatisfaction over CIG changing the amount of detail the developers shared on the roadmap? About that dissatisfaction. In the first quarter of 2022, revenue publicly updated every hour on the Star Citizen website is up 50.8% compared to Q1 2021. As a reminder, CIG had its best year financially in 2021, bringing in $86.4 million, not including subscriptions and other forms of income.
Last month I speculated that CIG was on pace to receive $100 million in revenue from ship and equipment sales in 2022. With major sales event like Invictus Launch Week, CitizenCon, and the Intergalactic Aerospace Expo still to come, I feel more confident in stating CIG will raise $100 million in 2022.
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