Jester's Average Concurrent User Graph |
The 30-day average shows a very slight increase in the amount of accounts logged in at any one time in April. The 7-day average showed a dip in the middle of the month with a rise around the time of the Equinox expansion announcement. The logged in activity is most important to show New Eden still has approximately 20% more accounts logged in than in April 2023.
Statistics from Dotlan Maps |
The next piece of information is measuring if the increased number of logged in accounts equates to more shooting of internet spaceships. Compared to April 2023, the answer is yes. I'll get to low sec a little later because the high sec and null sec activity is significant. The number of high sec player ships killed equates to many things, including insurance fraud. But the numbers also include new players as some of the tutorial and career agent missions require new players to lose a ship. The 29.0% increase does indicate something is happening.
Null security space also shows increased activity. The number of player ships killed isn't as significant as the 43.5% year-over-year increase in the number of NPCs players are killing in their quest to play for their PvP activity or even their game time. Null sec wars do gain EVE publicity, but as we learned during the Chaos Era, null sec PvE pays the bills.
I do want to add that I am aware of the massive (for wormhole space) going on between Singularity Syndicate and Lazerhawks over class 6 wormholes. But with CCP shutting down access to wormhole statistics years ago, looking at that activity requires either accessing the zKillboard API or the files from the April monthly economic report.
We still have one month to go, but right now the Havoc expansion looks to go down as one of the most successful content drops since the Ascension expansion of November 2016 introduced the free-to-play Alpha account to EVE Online. I might be experiencing recency bias, but after Havoc I think the game is in a much better place.
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