But looking back, that's exactly what happened. Sure, the mobile game we played at the convention, EVE: War of Ascension, died a little-noticed death in 2019. My memory is a bit hazy, but CCP's new mobile game launched on Tuesday, EVE Galaxy Conquest, sounds a lot like the first planned mobile game set in the EVE universe.
CCP Games also partnered with Chinese gaming giant NetEase not only on running the Chinese EVE Online shard, but in producing a new mobile game. The transfer of the game from Tiancity was finally approved in March 2020, with the operation of Serenity restarting a couple of months later. But EVE: Echoes, the mobile game licensed and developed by NetEase, launched in August 2020. Looking back, these two moves worked to ensure 2019 was CCP Games worst revenue year under Pearl Abyss' ownership. Not bad for a studio many believed was dying at the beginning of 2018.
Future game development is being performed in-house. In addition to keeping EVE Online up-to-date with two expansions per year beginning at the end of 2022, the studio currently has two games undergoing player testing. The first, EVE Vanguard, is CCP's fourth attempt at creating a lasting first-person shooting game set in the EVE Universe. The game has undergone player testing all year and I would not be surprised if a release date was announced at the upcoming Fanfest in May.
The second game is EVE Frontier. The oft-derided blockchain-based MMORPG is currently under development having missed the "blockchain games as flavor-of-the-month" wave from a couple of years ago. While I'm under an NDA, I can say the Phase V playtest begins on 7 November.
On the other hand, CCP Games' parent company Pearl Abyss has not pumped out the content like the developers out of Iceland, Shanghai, and London. Of the three planned games the South Korean company announced, only Crimson Desert is still under active development. Work on DokeV was put on hold in order to concentrate on launching Crimson Desert. And as for Plan 8? The game is barely visible in the pipeline, at least on Pearl Abyss' quarterly earnings calls for investors.
Even on the publishing front our overlords in Anyang are playing catch-up to their not-so-newly acquired company. Much of the increases in profits over the past few years were due to moving the publishing of the Black Desert franchise internally. And as for China, Pearl Abyss switched in-country partnership to Tencent in May, which coincidently led to approval to operate Black Desert Online in China in June. BDO may begin operations in the world's second largest market at the end of 2024 or sometime in 2025.
I'm two weeks late to the party, but I haven't seen anyone make a big deal (or even mention) the 6th year anniversary of Pearl Abyss' acquisition of CCP Games. And given the need of CCP to go out and acquire on its own $40 million to help develop EVE Frontier, perhaps the oversight is warranted.
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