Rank | Prev Week | Game | Score | Hours Played | +/- % |
---|---|---|---|---|---|
1 | 1 | World of Warcraft | 48.3 | 4,103 | -39.6 |
2 | 2 | Guild Wars 2 | 13.6 | 1,159 | -47.9 |
3 | 3 | Star Wars: The Old Republic | 9.5 | 804 | -58.2 |
4 | 5 | EVE Online | 4.9 | 414 | -46.6 |
5 | 6 | Aion | 4.7 | 398 | -39.8 |
6 | 4 | Final Fantasy XIV | 4.2 | 359 | -61.8 |
7 | 7 | Tera | 4.0 | 340 | -39.4 |
8 | 8 | Runescape | 2.9 | 244 | -55.3 |
9 | 9 | Lord of the Rings Online | 2.7 | 231 | -37.7 |
10 | 10 | Neverwinter | 1.8 | 151 | -57.2 |
11 | -- | Need For Speed World | 1.7 | 148 | -31.2 |
12 | -- | Metin 2 | 1.7 | 146 | +31.5 |
Total Digital Dozen Hours: 8,497
On Sunday, Xfire recorded 46% fewer hours spent playing MMORPGs by its users than the week before. Obviously, something went wrong.
Extended Downtime - Looking at Xfire, the service did not collect any data on 28-30 August, with only partial data on the 27th and Sunday. Of the twelve games on the list, only Metin 2 recorded an increase in playtime. Given that the average Xfire member only spent 3.5 hours logged in, that represents a real increase in players. Then again, Xfire only recorded 40 people playing the game Sunday.
An Anomaly? - I've watched over the past few months as both Elder Scrolls Online and Wildstar have slipped down the list. But is this a blip caused by Xfire's problems or the end of the line for the two games unless they go free-to-play? Next week should prove interesting.
Housekeeping Note - I've updated the spreadsheet containing all of the Xfire data I've collected over the past 2+ years with this summer's data. Enjoy!
I wonder if ArcheAge will show up next Sunday. Seeing as it'll be the open beta. And week after release.. Curious to see what that will give
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