The end of May marks the final full month of EVE Online's Uprising expansion on the global Tranquility shard. Instead of just looking at the activity in May, today's post will look back at the Uprising expansion using Jester's average user graph as well as Dotlan data. When Uprising launched on 8 November 2022, the game was suffering from player counts last seen during 2019's Blackout, except instead of lasting weeks, the downturn, triggered by the Russian invasion of Ukraine and a 33% increase in the monthly subscription fee, lasted months. Did EVE Online's first expansion in years staunch the bleeding, or did EVE continue to descend into a classic failure cascade?
Average player user count, June 2022 thru May 2023 |
At the end of October 2022, the average player count (ACU) was approximately 16,000 accounts logged onto Tranquility at any one time. The ACU had decreased steadily since the subscription price increases introduced on 17 May 2022. The launch of Uprising saw numbers jump to 20,000 accounts logged in at any one time, but that number decreased a bit over the remainder of the winter. But at the end of May, the ACU had returned to 20,000. So not only did the ACU increase approximately 20% over the course of the expansion, but was 8-10% higher year-over-year as well.
Ship explosions in high security space |
First, a look at high security space. A rise in the number of player ships killed in high sec does not necessarily mean an increase in PvP activity. Some of the tutorial and profession agent missions require the loss of a player's ship to successfully complete. Also, one of the oldest holiday events, Crimson Harvest, occurs each October, possibly inflating player ship losses. Still, May 2023 witnessed a year-over-year (YoY) increase of 22.3% in the number of player ships lost compared to May 2022. Comparing the last month of Uprising to the last full month before the launch of Uprising saw a 6.5% increase in the number of ships lost.
The number of NPC ships destroyed may prove a more reliable indicator of how successful the Uprising expansion proved over time. High security space is a much safer place to make money, although at a much lesser rate outside of incursions. The number of NPCs players destroyed increased by 12.3% year-over-year. Anti-NPC activity dropped from May to October 2022, leading to Uprising's final month recording an 18.3% increase in the death of NPCs in high security space.
When looking at the activity in high sec, May's total of 342,661 player ships destroyed was the highest one month total since March 2021. The number of NPC ships destroyed, 111,611,060, was the greatest since October 2021, a month hosting the popular Crimson Harvest event.
Ship explosions in low security space |
The main feature of Uprising involved the improvement of factional warfare. What better way to judge the expansion than by looking at low sec activity?
Comparing player ships lost in low sec by month and year |
Ship explosions in null security space |
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