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Tuesday, September 9, 2025

Cliffnotes For The Major Update For EVE Online's Legion Expansion

I woke up to an insanely large update to EVE Online's Legion patch notes. Everything to nerfing drone use and Marauders to buffing tactical destroyers and Edencon ships, a lot of players will need to refit their ships over the next few days.

I don't think the accompanying dev blog hits all the changes. Indeed, Legion has thrown a lot of changes at players throughout the course of the expansion.


But I'm going to try to provide a Cliffnotes version of the dev blog below. I've actually run the dev blog through two AI programs, which means this post is also part of my professional development for work. A positive is also it kind of fits the format I developed for previous posts on EVE updates. Hopefully players will find the information useful.

Deep Dive Summary of the Legion Major Update

The Legion Major Update isn’t just a balance pass—it’s a strategic pivot by CCP to diversify pilot roles, fracture stale metas, and spark new player-driven economies.

Combat Overhaul: Shaking Up the Meta

  • Marauders nerfed: Their agility is reduced, and they’ve lost exclusive access to ESS sites.
  • Tech III destroyers now enter the ESS fray, promoting faster, more flexible fleet tactics.
  • Drone-assist mechanics rebalanced to curb multiboxing abuse.
  • Ship buffs and nerfs: Forgotten hulls like the Confessor and Harbinger Navy Issue get revived, while overperformers like the Ferox Navy Issue are toned down.
  • Battleship tweaks: Apocalypse leans into sniping; Maelstrom gains frontline resilience.

The marauder nerfs and targeted buffs for niche hulls like the Confessor revive underused ships while discouraging heavy alpha doctrines. By granting ESS access to Tech III destroyers and rebalancing drone-assist, CCP is nudging fleets toward more dynamic hit-and-fade tactics. This shift could decentralize nullsec power, rewarding alliances that embrace mobility and logistics over raw firepower.

Freelance Jobs: Merc Work Goes Pro

  • New contracts let players hunt other capsuleers, repair remotely, or act as logistics specialists.
  • ESI endpoints now support player-built bounty boards and contract systems—opening doors for emergent professions.

Capsuleer-launched bounties and remote logistics contracts transform the contract system into a gig economy. Pilots can now earn ISK by hunting specific targets, repairing ships in hostile space, or ferrying supplies—and alliances can tap this talent pool on demand. Expect third-party tools and APIs to flourish as hubs for matching “mercs” with mission-givers.

Exploration Upgrades: Wormholes & Pochven
  • Wormholes offer better connectivity and smoother navigation.
  • Pochven gets smarter NPCs, fairer payouts for small sites, and richer rewards for Observatory battles.
  • Triglavian ship costs drop thanks to improved material flow
Smarter Pochven NPCs and streamlined wormhole routing reshape the risk-reward calculus for explorers. Lower Triglavian ship costs invite more pilots into Obelisk stickups and Expo fleets, changing the loot distribution in wormhole space. Gatecampers will need fresh tactics as small groups exploit optimized wormhole chains and higher-value sites.

Quality of Life: More Freedom, Less Friction
  • Remote Skyhook configuration streamlines alliance logistics.
  • Gender change added to resculpt certificates—free until Sept 16, along with 15,000 SP.
  • Factional Warfare entry rules updated to reduce awoxing.
Remote Skyhook configuration cuts alliance logistics friction, making jump-freighting and POS resupply leaner. Faction Warfare tweaks curb awoxing, strengthening trust in zone defense ops. Free gender changes plus 15,000 SP until Sept 16 are subtle player-retention levers—small perks with big engagement boosts.

I'm going to end this post with the conclusion of the dev blog. 
A Galaxy in Motion

The Legion Major Update follows in the footsteps of what was seen in the Revenant expansion, but with a focus all its own. Revenant reshaped industry and warfare. Legion focuses on balance, freelance work, and exploration. Together, they set a precedent: that New Eden is ever in motion, never fixed, constantly adapting to capsuleers’ actions, and pushing them to adapt in turn.

The sandbox has shifted once again. New doctrines rise, new professions emerge, and the far reaches of space grow more rewarding. The changes are varied, but the purpose is simple: to give capsuleers more meaningful choices, more space for creativity, and more reasons to fly.


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