I woke up this morning to a new video dev blog for EVE Online. I watched to the end and found the content interesting. But CCP Okami did tell a really bad dad joke. So for those wishing to avoid the bad humor I put together a summary of the video based on a review by Copilot. For those not afraid of CCP Okami's humor I've included the video below.
1. Formalizing Updates vs. Expansions
- Expansions deliver major new features (ships, systems, game modes) on a long-lead, fixed schedule.
- Major Updates are now a biannual, six-month rhythm focused on balance sweeps, ecosystem tuning, and quality-of-life “hygiene” rather than new content.
- Patches handle urgent, targeted fixes between those bigger drops.
2. Three-Year Thematic Strategy
- EVE’s dev roadmap is organized into multi-expansion arcs.
- The next cycle kicks off under the Gold Rush banner (frontier-style, high-risk resource grabs) and will be followed by a “War Engines” phase.
- Themes guide everything from corporate OKRs down to individual feature sprints.
3. EVE ↔ Vanguard Integration (Operation Nemesis)
- Vanguard actions now feed directly into EVE’s insurgency mechanics, spawning convoys and dynamic events.
- First iteration is deliberately light; CCP plans to deepen asynchronous links (e.g., player affiliations, localized incursions) once the baseline is stable.
4. Community Feedback & Balancing
- Ship-balance threads show broadly positive reception to large-batch tuning.
- Future updates may skew economy-heavy in spring and ship-meta-heavy in fall, but CCP remains flexible.
- UI asks (2D map, Neocom colors) are fully approved but “delivery is soon™.”
5. Narrative & Events
- Big Lore drops (Drifter Crisis, Fractured Empires) remain layered across expansions, though they’re not always front-and-center.
- Recurring faction-days and holiday events are deprioritized in favor of systemic health, but may return with more sustainable formats.
I do want to add a couple of comments. First, the talk about economic content in the spring and ships in the winter was about the major updates, not the expansions. The expansions as we know them are not changing.
The themes are not expansion names. But I got the impression we'll hear about the themes in each expansion for the next 6 years. I also received the impression we are near the end of the Gold Rush arch.
About Vanguard. Perhaps my memory is faulty, but I seem to remember the game being described as a extraction shooter. In the dev blog CCP Rattati and CCP Okami backed away from that description.
Finally about the events. Remember the four empire events that were added as a marketing device a few years back? Sounds like those might go away.
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