|Rank||Prev Week||Game||Score||Hours Played|
|1||1||World of Warcraft||58.0||49,698|
|2||2||Star Wars: The Old Republic||8.7||7,461|
|5||7||Lord of the Rings Online||3.6||3,061|
|7||8||The Secret World||3.2||2,785|
|10||11||Need For Speed World||2.2||1,912|
|12||12||Star Trek Online||2.1||1,786|
Last week was a bad week for playing MMORPGs in the Xfire community Sunday with the overall time playing games in the genre fell by 9.4% over the previous week. Percentage wise the biggest gainers in time played were Guild Wars (+28.1%) and Aion (+9.9%). In the games seeing losses World of Warcraft saw a bigger decrease in hours played (5,298) than any other MMORPG besides Star Wars: The Old Republic saw hours played.
The calm before the storm: With Guild Wars 2 releasing on 28 August and Blizzard just announcing they are deploying the big pre-Mists of Pandaria patch on the same day, I wonder just how big an effect those two games will have on other games. Was this week's drop just a long delayed summertime lull or are we seeing people drop their subs in favor of playing Guild Wars 2?
Another patch doesn't keep player interest: One noticeable trend this summer is that a game releases a patch, players log in to check out the new content, then the next week all the players don't return. Eve Online's saw all the gains seen last week wiped out as the CCP offering returned to the level of play seen on 5 August.