Monday, September 30, 2019

World of Warcraft Subscription Revenue Triples

The 800 pound gorilla in the MMORPG space is still World of Warcraft. I expect that come the reporting season for the third quarter of 2019, the launch of the WoW Classic servers will come up time and again as the reason for declining revenues. And for good reason.

According to Superdata, subscription revenue for WoW rose 223% in August compared to July. That figure probably means a couple of million people returned to play WoW, including from other games. We've heard anecdotal evidence of people leaving EVE to play WoW Classic. I'm not sure all games are affected, however. I started playing Final Fantasy XIV, and even after the launch of WoW Classic, I still encounter a login queue every time I go to play. The financial reporting season coming up in November should prove quite interesting.

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