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Thursday, September 14, 2023

No Content Drought For This Casual

I watch a lot of videos about games. Apparently the current topic amongst Final Fantasy XIV content creators is how bad (or good) the Endwalker post-patches have provided content. I'm not a new player, having started in July 2019, but I do play pretty casually, especially compared to how I used to play EVE Online. Which means I don't face some of the issues someone who plays the game 5-6 hours a day for the last 10 years faces. I don't have to worry about Creative Business Unit III providing content while waiting for the next patch because I've skipped so much keeping up with the main story.

For example, the Shadowbringers expansion has a set of role quests with special quests for tanks, healers, physical DPS and magical DPS. Complete the role quests for all four roles and a fifth series pops up tying all the quests together. The only problem is, I only have four combat jobs at level 80 or above, and none of them are a tank. I really need to level a tank job to max level because these role questlines are the future. In Endwalker the developers added a fifth role quest line for melee DPS and I don't have one of those to max level either.

Another complaint I hear is how easy getting the relic weapons is. All the hardcore players want long grinds for their weapons. I'm perfectly happy with the requirement to just collect 1500 Tomestones of Causality for each upgrade of the Manderville weapon.

If all the people complaining about a lack of a grind really want one, they can work on getting the Splendorous Tools for crafters. Going from the first to the fourth iteration of each tool is taking me 3 play sessions per tool. I should finish my fifth tool tonight, leaving three more to go. After that, I have the tools for the gathering classes to grind for, although since all my gathering tools are already pentamelded, that is a lower priority. I guess I should add that pentamelding all my crafting and gathering gear isn't the mark of a casual player. Oh well.

I hear a lot of complaining from the YouTubers about the lack of replayability of Variant and Criterion Dungeons, introduced in Endwalker, due to the lack of rewards. The rewards just aren't worth farming, I guess. I can't say from first hand experience because I haven't had time to even search out where to find them. Patch 6.5 should drop during the first week of October, with patch 6.55 appearing before Christmas. I'll probably be ready to check out the content sometime in February or March. That gives me at least three months until the launch of Dawntrail.

I realize that I should thank hardcore players for driving the developers to produce so much content. My skills have gotten rather hit or miss with age so I'm not doing Savage or Ultimate level content. But with everything CBU III puts out during expansions I might finally catch up and do everything by the time the next main story arc ends in two or three expansions. I can do everything in another six years, right?

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