After a horrendous first quarter of revenue, Cloud Imperium Games pulled ahead of last year's sales numbers in the second quarter of 2024. The company closed out Q2 with $7.3 million in sales in June according to the CCU Game dashboard, a 7.4% year-over-year increase over June 2023's $6.8 million. For the quarter, this year's Q2 revenue of $37 million was 13.1% greater than the $32.8 million posted in the second quarter of 2023. For the year, CIG recorded $54.4 million through the first half of 2024, a 1.3% increase over the same period in 2023.
For those who keep track of new accounts (aka "new citizens"), June's 21,554 was 37.5% smaller than the total of 34,504 in June 2023. For the quarter, CIG attracted the creation of 141.453 new paid accounts, a 55% decrease over Q2 2023's total of 219,223. For the first half of 2024, account generation is only down 25.9%, 262,541 accounts over the first 6 months of 2024 vs last year's number of 354,406.
I have the feeling we can put to rest any link between account creation and sales generation. However, for those who feel account generation is a sign of health of the company, I'll continue reporting the number.
Overall, the recorded sales tracked on the CCU Game dashboard is $711.7 million since the launch of the Kickstarter in October 2012. But Cloud Imperium has additional funding sources not tracked by the dashboard. Overall, the company has recorded $810.3 million in confirmed revenue (the funding page & the 2022 financial report).
- Sales/Pledges: $711.7 million (through 30 June 2024)
- Subscriptions: $33.0 million (through 31 December 2022)
- All other sources: $65.6 million (through 31 December 2022)
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