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Wednesday, October 29, 2025

EVE Online Patch Notes: 28-29 October 2025

The latest set of patch notes for EVE Online, divided over two days, seem a bit odd. On Tuesday players received the patch notes for content, namely a ship rebalance and event site updates. Today the patch notes only concerned itself with fixes for defects. The patch notes would seem more normal if Tuesday's content just concerned updates for Crimson Harvest and today's were for EVE in general. But the ship balance updates are not just for the event. More experimentation by the infrastructure team?

CCP did publish a dev blog to go along with yesterday's changes. I'm going to go out of order from the dev blog and address the changes to two Blood Raider ships, the Cruor-class frigate and Ashimmu-class cruiser, first.
In celebration of this grand finale [the Harvest ends at 11:00 UTC on 4 November], the Cruor and Ashimmu have received a ship balance pass. Not a temporary boost, but a permanent evolution, reflecting their Blood Raider legacy.
Cruor
  • Small Energy Turret Damage role bonus increased from 100% to 125%.
  • New bonus, +20% bonus to Energy Nosferatu and Energy Neutralizer optimal range per level.
  • New bonus, +10% bonus to Energy Nosferatu and Energy Neutralizer falloff range per level.

Ashimmu
  • Medium Energy Turret Damage role bonus increased from 100% to 125%.
  • New bonus, +20% bonus to Energy Nosferatu and Energy Neutralizer optimal range per level.
  • New bonus, +10% bonus to Energy Nosferatu and Energy Neutralizer falloff range per level.
The event sites are expanding, presumably to give new content for the event in an attempt to keep players from wandering away from the game bored.
As of today, site distribution across all of New Eden has expanded, with Class 3 Biocybernetic Incident sites now surfacing in highsec. Tetrimon Frontline Base and Dark Blood Gauntlet sites can now also be found in the lowsec constellations of Semou, Jayal, and Hed...

The seasonal reward track has been extended, bringing new items and a final reward crate containing at least a blueprint for any available Blood Raider ship – with the most fortunate capsuleers landing the fabled Dagon or Molok. Keep unlocking rewards on the challenge track to claim it before the Harvest ends at 11:00 UTC on 4 November.
Crimson Harvest:
  • New rewards have been added to the Seasonal Reward Track!
  • Class 3 Biocybernetic Incident sites can now be discovered in high-security space.
  • Spawn delays for standard Blood Raider, standard Tetrimon, and Biocybernetic Incident sites have been significantly reduced.
  • Advanced Blood Raider and Tetrimon sites can now be discovered in the Hed, Jayai, and Semou constellations.
Hed is in Heimatar lowsec and home of Amamake. Jayai and Semou are both in Devoid and are linked to Hed. For those not into factional warfare, all three constellations fall within the Amarr/Minmatar war zone.

Finally, today's patch fixed issues in three general areas.

Audio:
  • Audio will now correctly follow beam based weapons along their entire length, eg: Mining lasers, Vorton Projector.

Graphics:
  • Fixed an issue where lighting on some ships would sometimes render incorrectly when certain weapons were fitted.
  • Ghosting on Plasma planets when using anti-aliasing or upscaling has been vastly improved.

Technical:
  • Certain wrecks causing the client to crash has been resolved.
  • The client will no longer stop responding when using DLSS and jumping through a series of stargates or wormholes.
I think this is the last significant patch for the Legion expansion. Next week should see a patch to remove Crimson Harvest for this year. After that I expect the next patch to be the release of Catalyst.

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