Rank | Prev Week | Game | Score | Hours Played |
---|---|---|---|---|
1 | 1 | World of Warcraft | 53.8 | 61,225 |
2 | 2 | Star Wars: The Old Republic | 11.2 | 12,733 |
3 | 3 | Tera | 7.0 | 7,982 |
4 | 4 | Aion | 7.0 | 7,968 |
5 | 5 | Eve Online | 4.3 | 4,878 |
6 | 8 | Metin 2 | 3.1 | 3,553 |
7 | 9 | APB: Reloaded | 3.0 | 3,368 |
8 | 7 | Lord of the Rings Online | 2.8 | 3,186 |
9 | 6 | Guild Wars | 2.5 | 2,801 |
10 | 10 | Need For Speed World | 1.9 | 2,105 |
11 | NR | Maple Story | 1.8 | 2,014 |
12 | 11 | Star Trek Online | 1.5 | 1,934 |
The number of hours spent playing MMORPGs by the Xfire community decreased by 4.3% compared to the previous Sunday. This difference is entirely accounted for in the decrease in hours played by the top for games in The Digital Dozen: World of Warcraft (-4.3%), Star Wars: The Old Republic (-18%), Tear (-11.7%) and Aion (-4.8%). Maple Story vaulted back into the list with an impressive 29% gain in hours played powered by the celebrations surrounding the 7-year anniversary of the game. Congratulations to Nexon.
The Shadow of Diablo 3: With the launch of Diablo 3 today I expect to see a large decrease in the number of hours played in MMORPGs next week. With the over 1 million people who signed up for the World of Warcraft annual pass who receive Diablo 3 for free, that is 10% of the WoW player base who have already indicated they will play Diablo 3. Can we expect to see a 10% decrease in hours played in WoW next week?
The Hulkageddon Effect - Week 2: I received a pleasant surprise when I downloaded the average daily numbers for Eve Online's Tranquility server from Eve Offline last night. The numbers were up-to-date. Up until now there had been a one-week lag before the numbers appeared.
The start point for the comparison between the Xfire data and the actual average daily number of players online was 29 April. 6 May saw both the Xfire and actual numbers increase, although the Xfire numbers only increased 0.9% while the average number of players logged in increased by 2.6%. This past weekend, the trends in the Xfire and Eve Offline numbers disagreed for the first time since 8 April when Xfire experienced a technical problem. The Xfire numbers when up 3.2% while the average number of players online decreased by 3.1%.
What does that say about the Xfire community? Are they a bunch of gankers participating in Hulkageddon V with reckless abandon? That very well could be. I'll be interested to see the numbers next week.
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