Rank | Prev Week | Game | Score | Hours Played |
---|---|---|---|---|
1 | 1 | World of Warcraft | 52.9 | 44,900 |
2 | 2 | Star Wars: The Old Republic | 9.7 | 8,214 |
3 | 4 | Aion | 7.8 | 6,611 |
4 | 5 | Eve Online | 5.6 | 4,756 |
5 | 3 | Tera | 5.3 | 4,500 |
6 | 7 | Metin 2 | 3.7 | 3,152 |
7 | 8 | APB: Reloaded | 3.5 | 3,009 |
8 | 6 | Lord of the Rings Online | 3.4 | 2,855 |
9 | 9 | Guild Wars | 2.5 | 2,123 |
10 | 10 | Need For Speed World | 2.0 | 1,709 |
11 | 12 | Maple Story | 1.9 | 1,573 |
12 | 11 | Star Trek Online | 1.7 | 1,479 |
Overall,
the Xfire gaming community spent 5.9% fewer hours playing MMORPGs than
it did the week before. The week's big gainers in terms of hours played
were Eve Online (+19.6%) and Aion (+15.3%). The week's big losers were
Tera (-33.9%), Star Trek Online (-23.4%) and Star Wars: The Old
Republic (-18.3%).
Setting The Universe On Fire: CCP's Eve Online led the Digital Dozen with a 19.6% gain in the number of hours played based on the strength of the launch of Inferno, the game's 17th free expansion. While CCP faces player discontent over the new unified inventory feature, players still showed an interest in the game, with the actual server numbers from Eve Offline
showing an average concurrent user increase of 3.6% over the previous
Sunday. Will Eve suffer from a post-expansion drop-off next week or
will the end of Hulkageddon V yesterday combined with damage control efforts on the unified inventory keep the numbers high?
The Free Month Is Over, Part 1: The game that saw the largest drop in interest on Sunday was Blue Hole Studio's Tera. Launched on 1 May, Sunday was the last day those who purchased the game at launch would get to play before playing a subscription fee. Apparently players who had already made their decision to not renew also stopped playing. The biggest beneficiary of this trend appears to be the free-to-play Korean import Aion.
The Free Month Is Over, Part 2: The failure cascade for Star Wars: The Old Republic continues after a week that saw layoffs at Bioware's Austin studio,
the home for SW:TOR's development and customer relations staff. For
the first time, the Xfire community failed to play SW:TOR for at least
10,000 hours on a Sunday and the game recorded its first Digital Dozen
score of under 10.0. The near-term future looks grim as this was the
first Sunday after the expiration of the free 30 days of game time
that was granted to all accounts containing either a level 50 character
or having a legacy level of 6. I believe that the granting of the free
game time was an effort to make the subscription numbers look good for the end of year conference call and that players will stop playing in greater numbers over the course of June.
I am surprised to see Need for Speed World on the Digital Dozen list... and perhaps equally surprised to not see World of Tanks.
ReplyDeleteHave you tried looking at Raptr to see if there is a parallel change in time tracked?
The reason that World of Tanks is not on the list is that Xfire does not consider it a MMORPG while Need for Speed World is classified as an MMORPG. I made the decision to use Xfire's definitions because I don't know all the games well enough to make the judgement myself. If WoT was on the list, it would beat out SW:TOR.
ReplyDelete