Reykjavik, Iceland - September 21, 2010 - CCP, one of the world's leading independent game developers, has announced a new expansion for all subscribers and trial users of EVE Online that will be released in November, 2010. EVE Online®: Incursion will feature the escalating attacks of the deadly Sansha's Nation which is bent on instituting its own utopia and exacting vengeance against the pilots who stand in its way. Pilots can join public fleets and co-operate to destroy the Sansha incursions and return the universe to normal, receiving wealthy bounties, earning loyalty rewards and high commendation.
EVE Online®: Incursion will also include many improvements as suggested by the Council of Stellar Management, as well as hardware upgrades, software improvements and new cluster components aimed at increasing game and fleet battle performance to even higher levels.
Further improvements include updating the character creator with CCP's Carbon character technology for fresh pilot portraits, a Sansha Mothership, Fighterbomber, the Noctis salvaging vessel, improvements to NPCs and their AI, new coveted loot and rewards, storyline events, amazing new visuals and a more dynamic and simplified system for Planetary Interaction.
EVE Gate, the web-based social networking platform for pilots, sees improvements and additions such as new forums which underline the importance of organizational and communication tools in the virtual world. The expansion enhances the power of individual choice in the context of meaningful relationships with other players - EVE's true strength - as highlighted in the Causality trailer and the classic Butterfly Effect trailer.
"Incursion marks a point where our PVE experience moves towards the co-operative roots of EVE and the largest introduction of our Carbon Technology platform to date. Never before have so many players and developers contributed to EVE's living universe", says Sr. Producer Arnar Gylfason.
While CCP Greyscale released details about the Noctis in a dev blog two weeks ago, I'm really looking forward to seeing the details of the Sansha Mothership.
The other news was an actual date for publishing Incarna, the long-awaited "walking in stations". On Thursday, Eurogamer obtained an exclusive interview with Eve Online creative director Torfi Frans Olafsson and revealed that Incarna will be released in the summer of 2011.
The other news was an actual date for publishing Incarna, the long-awaited "walking in stations". On Thursday, Eurogamer obtained an exclusive interview with Eve Online creative director Torfi Frans Olafsson and revealed that Incarna will be released in the summer of 2011.
Walking in Stations, as Incarna was then known, was promised on and off throughout 2009. As the name suggests, the expansion/addition allows avatars to walk and explore 3D environments; where no [EVE] man has gone before.
In closing, Olafsson reiterated that Incarna's release next summer will be a beginning rather than an end: "This will not be a full-blown new game inside EVE with 10,000 hours of content," he said. However, his overarching aim with Incarna will be to change the face of EVE Online forever.
"Incarna is not really an expansion, it's an addition to the game which is a stepping-stone in us realising our long-term goal of making EVE the ultimate science fiction simulator," offered Olafsson. "Essentially, it's the transition from EVE being 'the space game' to EVE becoming 'the ultimate sci-fi world'."
As part of the preparation for Incarna, part of the Incursion expansion will allow players to rework the appearance of their characters.
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