Well, I finally did it. Despite covering the financial situation of Cloud Imperium Games I went ahead and backed a game on Kickstarter. Star's Reach, a game under development by Playable Worlds, finishes up its Kickstarter campaign tomorrow and I jumped onboard last night.
I decided to buy the $30 package, the cheapest I could get while still having the ability to play the development build. That puts me up to the cap on my alpha game budget of $50 (I paid $19.99 for EVE Frontier) so don't ask me to pay for another game. I have too many to play and write about now.
In many ways, the negative coverage Frontier receives led me to check out the Star's Reach Kickstarter. People are losing their ever-loving minds over CCP Games' selling cosmetics packages for $100 (off 30% for a limited time!) and I decided to check out the offerings from Playable Worlds.
Look, I understand. I really do. Companies need money. But I'm not paying $20 for a SKIN and a pretty portrait for a game still in alpha much less $100. Not even after looking at the prices for Star's Reach Kickstarter packages as a comparison.
![]() |
Selected packages below $250 |
Two things stood out to me. The first is pets. I started getting flashbacks to Black Desert Online when Kakao published the game in North America. The pets from the cash shop were so overpowered in looting, making them almost mandatory purchases. Pearl Abyss did tone down the cash shop greed when they began self-publishing BDO world-wide, but the damage was already done to my memories.
![]() |
The expensive packages |
The second was how much people were willing to spend. With about 24 hours to go before the campaign closed here is how many of the most expensive packages were sold.
- Wormgate Trader ($1500) - 4
- Nebula Surfer ($2000) - 25
- Tech Runner ($2250) - 4
- Guild Patron ($5000) - 6
- Galactic Plenipotentiary ($10,000) - 5