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Wednesday, March 12, 2025

Revenant Major Update Patch Notes: Factional Warfare And Pirate Insurgencies

I woke up this morning to find when CCP Games labels something as major, they are not joking around. Today's Revenant Major Update for EVE Online features quite a few topics that deserve their own posts. The seventh in the series will feature on changes made to factional warfare and pirate insurgencies.

As always, the news article provided a quick overview.

Factional Warfare: Seagulling Fix & Anti-Pirate Incentives

A critical fix is coming to Factional Warfare battlefield sites: payouts now require active participation, eliminating passive “seagulling” rewards for those who linger without engaging. This change is being tested on Battlefield sites before expanding to other areas. Additionally, anti-pirates can now claim new rewards, including valuable loot from Forward Operating Bases and roaming NPCs, increasing the stakes in Pirate Insurgencies.

Now, I think the news article may have exaggerated the changes just a tad. The changes, as short as they are in the patch notes, don't look bad.

Factional Warfare & Pirate Insurgencies:

  • The Pirate FOB will now drop 1.5 billion ISK in average in loot.

  • Regular pirate insurgency roaming NPCs now have a small chance to drop scorched navigation log items which can be turned in at FW LP stores in conjunction with some ISK and LP for a crate containing blueprints for new navy scanning upgrade modules.

  • Rebalanced the number of pilots that get paid when completing multiplayer reward complexes. The new Schema is as follows:
    • Scouts and Smalls are now NVY-2 / PIR-2
    • Mediums are now NVY-3 / PIR-3
    • Larges are now NVY-4 / PIR-4
    • And Opens remain at paying up to 5 players before splitting the rewards.

  • Players will now need to be inside a FW Battlefield site, and within 200km of the entrance beacon to the site for at least 3 minutes to get paid LP.

  • Moved structures which were very close to the Amarr FW warp in for the Minmatar Battlefield so they will no longer bump off from it if trying to approach the central capture point.
I just want to point out the anti-seagulling features are just a test and may not last, or even work as intended.

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