The fallout is just about over for the closing of Cloud Imperium Games' facility in Los Angeles. A few names known to players may emerge and get a mention or two on social media or amongst Star Citizen's content creators. One such individual is Chad McKinney.
Big life update! pic.twitter.com/OZH9VvyK4s
— Chad McKinney (@raycast_curses) March 28, 2025
He developed and supported many player facing multiplayer gameplay features using Star Engine. This includes among others the interaction system, item health and destruction, the room and atmosphere system, player created missions, energy and power distribution, designer systems for item creation, spline traversal to planetary surface locations, physically moving elevators, inventory, global persistence.
And now McKinney is moving over to Blizzard. At least he's secure in another position in the industry. Just another small story in the epic saga known as Star Citizen.