EVE Online's Legion expansion, set to launch on 27 May 2025, is the game's sixth full expansion since the return of the content format in November 2022. As usual at this point I intend to go through the patch notes and bring in some context from other sources. The thirteenth and final group of subjects addressed are art and audio updates.
Yes, the Legion in Focus dev blog did make reference to the art updates.
Visual upgrades also extend to the ships themselves. Five Tech I cruisers and many of their variants – 13 ships in total – have been redesigned and polished. With some of them also seeing improved geometry, texture fidelity, bespoke animation states, refined weapon platforms, and updated VFX. The accompanying balance pass ensures they don’t just look new – they fly new!
Art
Redesigned Cruisers:
Five T1 cruisers and their eleven variants have been graphically redesigned.
List of the redesigned cruisers:
- Amarr Maller and the T2 variants, Sacrilege and Devoter.
- Amarr Omen and the faction & T2 variants, Omen Navy Issue and Zealot
- Gallente Thorax, the pirate faction, special edition & T2 variants, Vigilant, Cybele, Deimos and Phobos.
- Gallente Celestis and the T2 variants, Arazu and Lachesis.
- Minmatar Scythe and the T2 variant Scimitar.
Audio
Updated audio for ship effects
Improved audio for the following ship modules:
- Armor Repairer & Remote Armor Repairer.
- Hull Repairer & Remote Hull Repairer (new effect added).
- Shield Booster & Remote Shield Booster.
- Armor Hardener.
- Shield Hardener.
- Module sounds now play, loop, and stop correctly based on usage.
- Fixed issues with sfx attenuation during camera zoom.
- Remote module system improved to accommodate better audio integration.
- Increased variation on repeating sounds.
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