EVE Online's Legion expansion, set to launch on 27 May 2025, is the game's sixth full expansion since the return of the content format in November 2022. As usual at this point I intend to go through the patch notes and bring in some context from other sources. The fourth subject addressed is the New Eden map.
According to the Legion in Focus dev blog the in-game map is receiving a major overhaul over time.
The map is getting a major overhaul. A long-term project has begun to bring the new map up to parity with the classic experience and third-party tools. This first iteration will make it easier to apply and switch between filters, share filter sets in chat, and adds a view mode toggle as well as new quick action buttons to identify both your location and home station at a glance.
I do wonder if some of the planned improvements require an upgrade of the Carbon engine to use Python 3.12. But for now the patch notes list the changes.
New Eden Map
The New Eden map has received a usability update focused on making its features easier to access and interact with. Filters are now quicker to reach, map tools are more visible, and new quick action buttons have been added to streamline common tasks. While more changes are planned for the future, this iteration aims to improve day-to-day interaction with the map, reduce friction, and update the underlying UX foundation to better support future improvements.
What has changed:
- Filters can now be accessed through a new Filter Bar located at the bottom center of the map, replacing the previous dropdown menu in the map header.
- Players can now add filters to their favorites and quickly access or switch between them.
- The filter bar can be customized by right-clicking it and selecting Manage Filter Categories, letting players choose which filter groups are shown.
- Two new Quick Action buttons have been added to the bottom right of the map. Players can use them to instantly refocus the camera on either their current location or their home station.
- A View Mode toggle (shown as a circled "A" icon) lets players switch between the standard 3D view and a more abstract, flattened view of the map.
- A new Layout Panel in the bottom left corner gives players more control over how the map is displayed. Options include:
- Grouping the map by system, constellation, or region.
- Highlighting connection lines between systems at different levels.
- Choosing which jump bridge links are visible on the map.
- The selected location is shown at the top center of the map. From there, players can focus on a higher-level location or quickly set destination and add waypoint using new quick action buttons.
- The map interface is now responsive, with improvements to how it behaves in minimized, floating, or fullscreen modes.
- The Pointer Window now allows players to browse available filters and share them in chat with other capsuleers.
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