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Saturday, June 29, 2024

Final Fantasy XIV: Dawntrail Patch Notes - Armory Bonus, Duties, Trials, And Hunt Trains

The early access period for Dawntrail began yesterday. I thought I would try to cover the patch notes like what I have done for the last few EVE Online expansions. I have to put in similar because I do have a real life job and CCP drops their patch notes on Fridays so I have the weekend to work on them. 

Three days until the official launch of Dawntrail

This ninth post in the series will cover information labeled "Battle System" in the patch notes: Bonus experience point gains, Duties, Trials, and Hunt Trains.

Bonus Experience Point Gains

  • The Armory Bonus - The Armoury Bonus is a bonus applied to EXP gained by combat classes when below the level of your highest class. The bonus is +100% from level 1 until reaching the lowest level of the current expansion. Despite what the in-game Active Help entry implies, this bonus does not otherwise change depending on the discrepancy between levels. This bonus only applies to defeating enemies and FATE rewards. Other sources of experience, such as completing Duty Roulettes, are not affected.

    • The armoury bonus granted below level 90 has been increased from 50% to 100%. From level 90 onward, the armoury bonus is a 50% increase in EXP gained.

  • New World and Preferred World character bonuses

    • New World and Preferred World character bonuses now apply to all jobs at level 89 or below.

Dungeons and trials

  • New dungeons have been added. The patch notes showed four images of dungeons.

  • After beginning a boss encounter in dungeons newly introduced in Patch 7.0, the shortcut warp will take players to the boss area's entrance.

  • Players can now gain experience from level 90 dungeons, trials, and 6.x alliance raid dungeons.

  • Certain status effects granted by class and job actions will now be removed when changing areas or entering an instanced duty.

Trials

  • New trials have been added.

  • Unreal trials have been temporarily disabled.

    • --Players may still exchange Faux Leaves for various rewards.
    • --A new unreal trial is scheduled to be added in Patch 7.1.

  • The Power of the Echo. As a game mechanic, The Echo is a flat percentage buff: "Maximum HP, damage dealt, and potency of HP restoration actions are increased." which may be provided to players after failing a duty. The following Endwalker trials received The Echo in Dawnwalker.

    • The Abyssal Fracture and The Gilded Araya
      • Players will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

    • The Abyssal Fracture (Extreme)
      • Players will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

  • In Pandæmonium: Anabaseios (Savage), players will receive the Power of the Echo, increasing players' maximum HP, damage dealt, and healing potency by 20%. This bonus does not increase upon the entire party being defeated.

  • The Spire of Trial, an expansion of Stone, Sky, Sea, has been added.

    • --The Spire of Trial offers trials tailored to various high-level duties in which players will be tasked with destroying a level 100 striking dummy.

    • --To access the Spire of Trial, complete the quest offered by Eccentric Researcher in Solution Nine (X:19.9 Y:17.1), Trial by Spire. Players must first complete the final quest of the Dawntrail main scenario and the quest "A Striking Opportunity."

  • The weekly restriction on receiving Cracked Anthoclusters upon clearing Thaleia has been removed.

Hunt Trains - Officially The Hunt, I use Hunt Trains due to the social gameplay that evolved in FFXIV.

  • New elite marks have been added in the new Dawntrail areas.

  • Marks defeated in the new areas will also yield Sacks of Nuts, which can be exchanged for various items.

  • Characters with a Disciple of War of Disciple or Magic level 90 job must first complete the quest, A New Dawn, a New Hunt, before taking up the Hunt in these areas.

    • To obtain the quest, talk to Wing of Protection Scout in Tuliyollal (X:11.8 Y:13.7).
    • Characters must first complete the quest "Elite and Dangerous" and progress to a certain point in the main scenario.

  • Characters can exchange Sacks of Nuts for items with Ryubool Ja in Tuliyollal (X:13.9 Y:13.4)

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