Pages

Monday, June 10, 2024

EVE: Equinox Patch Notes - Graphics (Other Than SKINR)

EVE Online's Equinox expansion, set to launch on 11 June 2024, is the game's fourth full expansion since the return of the content format in November 2022. The patch notes are fairly extensive and dense. I find reading lengthy patch notes rather boring, so I also like to go to other sources for information. For both the Viridian and Havoc expansions I wrote a series of posts based on the patch notes with other information added to hopefully make absorbing all the information less painful. This fifteenth post in the series for Equinox will cover graphics changes not related to player designed ship SKINs. 

Most of the work from the art department players want to experience involves player designed SKINs. Even so, Equinox will see additional graphics updates in EVE.

GRAPHICS

  • Graphical renovation to bomb impact VFX, increasing graphical fidelity to the different types to better present game play effects and readability.


  • Upwell Citadels, namely Athanor, Tatara, Raitaru, Azbel, Sotiyo, Ansiblex Jump Gate, Pharalux Cyno Beacon and Tenerex Cyno Jammer, have undergone an FX and lighting pass. Lights and effects have been added to enhance the visual appeal of these structures.

    • Structure explosions have also been made more visually enjoyable in Tidi!

  • All planets have received a considerable graphics overhaul. Included in this pass, is a resolution increase and rework of all planetary textures. Planet shader parameters have received updates, adding more vibrancy, variation and detail to planet surfaces. Furthermore different new effects and details, have been added to specific planet types. Planets with workforce capacity, will start to visually reflect this, with orbiting traffic visuals.

No comments:

Post a Comment