Today marks the beginning of the final week of the Gallente elections in EVE Online. The developers have learned that player engagement with an event does not have to decline to near zero at the end of events. The solution? Extend the rewards in the final week.
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| The reward track after downtime today |
The rewards are a nice selection of items. Here are the prizes per goal achieved.
- 1075 pts - 75,000 skill points
- 1150 pts - 75 political favors
- 1225 pts - 2 x Diverse Unakite Matte - Limited
- 1300 pts - 150 political favor
- 1500 pts - 4 Presidential Candidate Favor
Remember a couple of weeks ago I mentioned I probably wouldn't get the probe launcher available from the event? The final reward is enough for a player to get one of the new officer modules. So everyone get one of the modules on a single character. I had my four, but in the final week I could receive 8 more.
In addition to my high sec content, the developers added a new escalation to Rampant Drone Fabricator sites making them more lucrative (and more dangerous) to those who bring a capital to run a site.
I plan on completing the event track on at least one of the two characters with which I've engaged the event so far. The determining factor is my available time. In the meantime, I've included the patch notes below.
Seasonal Tracks:
- The seasonal point cap has been increased to 1,500 for the final week of the election, giving players more opportunity to support their candidates.
- New rewards have been added to the seasonal reward track, with the capstone reward being Presidential Candidate Favors, which can be traded for officer modules at candidates’ Capsuleer Outreach Centers.
- Rampant Drone Fabricator sites have been upgraded with a Capital escalation!
- The difficulty of the site will be ramped up significantly, but so too are the rewards
- This escalation is unlocked by having any Capital ship, excluding the Rorqual, present at the start of a wave.
- All Capitals, excluding the Rorqual, are now considered valid by the site's perimeter.
- NPCs will deal additional damage when attacking a Capital ship:
- +50% damage to Carriers.
- +100% damage to other Capitals.
- NPCs will no longer attack Fighters.
- Space Superiority Fighters will now deal their full damage to NPCs, Nanoswarms, and the Fabricator itself.
The Capital escalation provides extremely rewarding content that pushes even the most powerful ships in EVE to their limits! More ISK, more hybrid drones, and vastly more enemies await you within.Several tweaks have also been made to ensure Carriers are a viable option, even giving Dreadnoughts a run for their money. Do not sleep on Space Superiority Fighters. This should hopefully give Carrier pilots a fun and lucrative content source within wormhole space.
- NPCs within Rampant Drone Fabricator sites will now scale their damage based on the system's reward tier:
- NPCs will deal less damage in C1-C3 systems.
- NPCs will deal additional damage in C5/C6 systems.
The rewards found within these sites varied by system type, though the difficulty did not. This was intended to reflect additional risk, but failed to provide an on-ramp for those wanting to try the content. Now, players running sites in lower-tier systems can practice mechanics with difficulty better matching the potential rewards.

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