The presentation started off with an introduction by CCP Bugartist, the Director of Information Security. One interesting tidbit of news is that Internal Affairs is back under CCP Security. Internal Affairs was moved into Security for a little while in 2012, but by 2013 had moved back outside the structure.
|The members of CCP Security|
Security generally falls into three areas. Team Security, which is related to in-game and product matters, InfoSec which provides security for infrastructure and supports internal departments on security-related matters, and Internal Affairs, which monitors the behavior and activity of dev accounts and other accounts used by employees.
|The responsibilities of CCP Security|
CCP Random was up next, with the unenviable task of attempting to explain the rules surrounding multiboxing and input multiplexing and input broadcasting. I think he did quite well, although those who wish to see a return of input broadcasting would probably disagree.
He started by giving an explanation of what CCP considers valid multiboxing gameplay. I found this conclusion on the subject instructive:
"It's mostly about playing EVE and not enjoying it with a specific technology that is from a third party window or somehow injected into the client. It is unmodified and played as it [the client] is shipped.""Played as it is shipped" is a key phase that CCP Random used more than once. That would indicate that CCP means for the players to play EVE using an unmodified client. Not in a client that contains sections of several clients mashed together into a single client. And not using a window that isn't part of an EVE client at all. CCP wants the game played using what some call "a vanilla client".
|Client modification identified in the yellow box|
"Interestingly enough we also see that client modifications get shipped with certain 3rd party software, and these modifications actually bring you into another totally different policy."In the above example, the client is considered modified due to having four ship control panels located in the window. While programmers and ISBoxer supporters may come out with technical reasons why having four ship control panels is not client modification, the simple fact is that the vanilla client that CCP ships only has one. Thus, client modification.
|Examples of forbidden actions|
The answer is no, what is shown in the video is not allowed. Neither is using the round-robin feature, as noted ISBoxer user Lord's Servant forcefully explained on the Dual-Boxing forums:
That is EXACTLY what they said. EXPLICITLY telling you Roll-over or Round-Robin are NOT allowed. You have your answer, stop whining about trying to get around the rules, and play the game by their rules.
Super explicit translation of the above rules and others relevant for the Feeble-Minded:
1. You may only send a SINGLE action to a SINGLE game client at one time.a. That client must have focus - it is either in the foreground or the background. Not both, and you MUST explicitly focus this client through some action.
2. You may only send actions to clients in compliance with the above if it is in a manner consistent with the vanilla game.a. This means, for example, to activate a module YOU must CLICK the module manually, or YOU (not a triggered event) must press the button on the keyboard that corresponds to the INGAME shortcut (ie f1 activates highslot 1), or in the case of titan bridges etc etc, right click and activate through other INGAME methods.
b. If you are not explicitly doing one of the above, you are IN VIOLATION.
3. The only exception to any of these rules would be if the client itself is performing some action, as in the case of the autopilot warping, approaching, and jumping or docking across multiple systems with one button press and/or toggle.a. If you are modifying the game client in any way not authorized by CCP (ie downloading sanctioned patches to update the software version) you are IN VIOLATION.
b. Being in violation of subsection (a) of this rule will result in a zero-warning permanent ban of all accounts accessed and/or "owned" by the user.
Also, as a side note, in case anyone missed it (several have posted here about this) - if you are caught breaking the EULA on ANY of your accounts, punitive action will be taken against ALL of your accounts. It doesn't matter if you were only multiplexing on 3 alts - all 10 of your accounts will be banned for just those 3.While I'm not quite sure violating the rules would result in a permanent ban, the sub-title of the presentation was "Better Safe Than Sorry." Perhaps those are words to live by.
Finally, despite the activities of some ISBoxer activists, not all users of ISBoxer are fighting the ruling. In fact, according to the final graph CCP Random provided, the vast majority of ISBoxer users are rule abiding players.
|Input broadcasting/multiplexing is down to a trickle|
"The damage is already done, look at their graph. Multiboxing in EVE has all but stopped, and now we're trying to help a tiny fraction of people in an increasingly uphill battle."I think that EVE players would dispute that multiboxing in New Eden is almost dead. Let's say that players are just following the EULA.