Rank | Prev Week | Game | Score | Hours Played | +/- % |
---|---|---|---|---|---|
1 | 1 | World of Warcraft | 46.2 | 42,173 | -3.6 |
2 | 2 | Guild Wars 2 | 24.6 | 22,442 | -21.1 |
3 | 3 | Star Wars: The Old Republic | 5.4 | 4,938 | +10.9 |
4 | 9 | The War Z (Alpha) | 3.9 | 3,599 | +142.9 |
5 | 5 | Aion | 3.8 | 3,491 | +3.7 |
6 | 7 | Eve Online | 3.3 | 3,002 | +4.5 |
7 | 4 | Metin 2 | 3.1 | 2,805 | -16.7 |
8 | 6 | Lord of the Rings Online | 3.0 | 2,723 | -12.4 |
9 | 8 | APB: Reloaded | 2.2 | 2,032 | -5.6 |
10 | 10 | Planetside 2 (Beta) | 1.7 | 1,583 | +12.8 |
11 | -- | Maple Story | 1.5 | 1,403 | +14.7 |
12 | 11 | Need For Speed World | 1.3 | 1,179 | -13.6 |
The rate of decline in the time the Xfire community spends playing MMORPGs slowed Sunday with the time only dropping 3.6%. The games with the biggest percentage gains were The War Z (+142.9%), Maple Story (+14.7%) and Planetside 2 (+12.8%). The games experiencing the biggest declines were Vindictus (-22.1%), Guild Wars 2 (-21.2%) and Metin 2 (-16.7%).
Server Stability - This week two of the three games that gained the most play time percentage-wise were not officially released. The War Z, which opened in alpha on 16 October to laggy servers due to massive interest by zombie hunters, expanded its server capacity and the players poured in. From following Sony Online Entertainment CEO John Smedley's Twitter account, Planetside 2 is working on a lot of issues and the San Diego studio fixed a lot of bugs last week.
Bargin Buying - This week once again shows that the Xfire community loves a bargain. Maple Story returned to The Digital Dozen after a six week absence as players learned last Tuesday that Wizet was taking away the ability to create six classes on 13 November combined with special pets available in the cash shop in honor of the U.S. presidential election. On the downside, Metin 2 lost significant time played due to the expiration of an offer. After rising to its highest ranking of #4 last week, Metin 2 fell three spots even though the cash shop promotion that began 26 October runs through tomorrow. The declines following a promotion sometimes come after players have already taken advantage of a deal and doesn't wait until the offer actually expires.
Event Aftermath - Another trend is that following in-game events interest in a game tends to decline. Two games that held in-game events on 28 October saw the Xfire community spend over 20% less time playing those games on Sunday. Vindictus fell out of The Digital Dozen after a nine-week run with a
22.1% decline following the celebration of the Nexon game's second
anniversary 27-28 October. The second game, Guild Wars 2, experienced a 21.2% decline with the end of its Halloween event.
Hmmm. When Dust goes live (assuming it gets a large enough player base)will that get a separate row or be counted with Eve?
ReplyDeleteDUST probably won't be counted since Xfire only works with PC games. That's currently a problem with DCUO since part of the player base is on PC and the other part on consoles.
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