EVE Online's Havoc expansion, set to launch on 14 November 2023, is the game's third full expansion since the return of the content format in November 2022. The patch notes are fairly extensive. I find reading lengthy patch notes rather boring, so I also like to go to other sources for information. The format worked so well for the Viridian expansion I thought I'd try for Havoc as well. This post, the eleventh in the series, will cover updates to EVE's AIR Opportunities.
The AIR Opportunities is a UI for the AIR Career Program. Here is a description of the AIR Career Program from the Discover EVE page on the main website.
You can select from of EVE’s core career paths to be presented with a set of goals as an Enforcer, Soldier of Fortune, Explorer, or Industrialist. As an Explorer, you might be tasked with scanning down signatures or navigating through Nullsec. As a Soldier of Fortune, you may need to tackle other Capsuleers or take the first steps in joining a corporation. Every task you complete will grant rewards to help you get started in New Eden.
Rewards in the ACP range from ISK, boosters, and modules to blueprint crates, skill books and much more! Every task will grant career points towards your Air Career Program progress. Fill up the ACP Progress Bar to receive a bounty of Skill Points and a crate of SKINs as a graduation reward.
You can access the ACP from your Neocom, just look to the left side of your screen when logged into EVE. It’s always tracking your progress as a Capsuleer, so be sure to check back from time to time to see your growth and reap the rewards!
Below is an example of what the AIR Opportunities window looked like before Havoc.
AIR OPPORTUNITIES
AIR Opportunities has undergone a significant iteration to incorporate more types of content and improve navigation and usability throughout the entire interface, which now includes the following features:
- Factional Warfare sites.
- Epic Arcs.
- Escalations.
- Ice Belts.
- Ore Anomalies.
- Introductions.
- The AIR NPE.
- The New Eden Store tutorial, which is unlocked after accruing 750 Career Points in the AIR Career Program.
All content types now have their own feature page showing available/offered/active opportunities of that type.
- A list view has been added and can be toggled on/off instead of the default card view in feature pages and other filtered pages.
- Filters set for each feature persist while browsing between other features and tabs.
- A sidebar has been added to the window for easier navigation and better overview of Features, Career Paths, and other tags.
- Players who have not enlisted in Factional Warfare are now shown an enlistment section until they have enlisted, which then populates with available FW opportunities.
- A "Display Feature" settings menu has been added for the ability to toggle individual feature display on/off. This is located in the lower left corner of the window’s sidebar.
- More information is being shown on some Opportunity Cards, such as the payout of corporation projects, the agent type and level of missions, the NPC's of combat anomalies, the Epic Arc name of Epic Arc missions, and the site ID of anomalies in the current system.
- More information is being shown in some Opportunity Details, such as an agent’s corporation, dungeon NPC's, dungeon difficulty, harvestable resources, and more.
- Players can now search for Opportunities by solar system name and secondary text on cards.
The Opportunities section of the Info Panel has also been improved and updated in the following ways:
- Entries can now be dragged up/down to rearrange them.
- The section now has a max length and becomes scrollable when it’s too long.
- Tracked agent missions are now displayed in the Opportunities info panel section. They used to be displayed in a separate agent mission section.
Outside of the Opportunities, Track/Untrack buttons have been added to:
- Agent Mission conversation windows.
- The Agency pages for Factional Warfare sites, Ice Belts, and Ore Anomalies.
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