EVE Online's Havoc expansion, set to launch on 14 November 2023, is the game's third full expansion since the return of the content format in November 2022. The patch notes are fairly extensive. I find reading lengthy patch notes rather boring, so I also like to go to other sources for information. The format worked so well for the Viridian expansion I thought I'd try for Havoc as well. This post, the seventh in the series, will cover the introduction of new Guristas and Angel Cartel ships in EVE.
The introduction of Guristas and Angel Cartel destroyers and battlecruisers promises CCP will add the ship classes to the rest of the pirate factions sometime in the future. The ships are meant as an offset of the new navy destroyers and battlecruisers added to the game in the Uprising expansion.
The patch notes are a little misleading as the destroyers are already in the game. CCP published a dev blog back in October describing the ships.
The Guristas have the Mamba-class destroyer, which is based on the Corax, as well as the upcoming Alligator-class battlecruiser based on the Drake hull. Both the Mamba and the Alligator share the same missile firepower as the hulls they are based on, while also having Guristas drone boat bonuses and shield resistances, making them incredibly durable and also capable of delivering significant damage at the same time.
Mamba (Guristas Destroyer)
- Caldari Destroyer:
- 4 % bonus to all shield resistances
- Gallente Destroyer:
- 10 % bonus to kinetic and thermal missile damage
- Role Bonus:
- 300% bonus to Light Combat Drone damage and hitpoints
- High - 7
- Medium - 4
- Low - 2
- Launchers - 6
- Turrets - 0
- Drone Capacity - 50 m3
- Drone Bandwidth 10 Mbit/sec
- Caldari Battlecruiser:
- 4.0% bonus to all shield resistances
- Gallente Battlecruiser:
- 10% bonus to Kinetic and Thermal Heavy Missile and Heavy Assault Missile damage
- Role Bonus:
- 500.0 % bonus to Medium Combat Drone damage
- 250.0 % bonus to Medium Combat Drone hitpoints
- 12.5 % bonus to Drone microwarp velocity
- Can use one Command Burst module
- 50.0 % bonus to Command Burst area of effect range
- High - 7
- Medium - 6
- Low - 4
- Launchers - 6
- Turrets - 0
- Drone Capacity - 100 m3
- Drone Bandwidth 20 Mbit/sec
The Angel Cartel has the Mekubal-class destroyer and the upcoming Khizriel-class battlecruiser, both of which are completely new hulls. The Mekubal and Khizriel feature high projectile DPS and fall off bonuses, while also boasting the high level of mobility capsuleers would expect from Angel ships, with warp speed bonuses and top speeds for their class.
- Gallente Destroyer:
- 7.5% bonus to Small Projectile Turret tracking speed
- Minmatar Destroyer:
- 10 % Small Projectile Turret falloff
- Role Bonus:
- 100% bonus to Small Projectile Turret damage
- 25% bonus to Warp speed and Warp acceleration
- High - 6
- Medium - 3
- Low - 4
- Launchers - 1
- Turrets - 4
- Gallente Battlecruiser:
- 10.0% bonus to Medium Projectile Turret Falloff
- Minmatar Battlecruiser:
- 5.0 % Medium Projectile Turret damage
- Role Bonus:
- 25.0 % bonus to Medium Projectile Turret rate of fire
- 25.0 % bonus to warp speed and warp acceleration
- 25.0 % bonus to Medium Projectile Turret optimal and falloff
- Can use one Command Burst module
- 50.0 % bonus to Command Burst area of effect range
- High - 7
- Medium - 5
- Low - 6
- Launchers - 0
- Turrets - 6
- Drone Capacity - 100 m3
- Drone Bandwidth 75 Mbit/sec
In the Havoc expansion, the Angel Cartel will finally roll out their long-awaited titan, the Azariel. Although the ship is based on older concept designs, there was always something promising there to work with, and further concepts were produced based on subsequent passes made on those original designs. Modified to reflect the standard seen in today’s EVE ship designs, inspiration for all the new Angel ship designs was drawn from sources such as animal skulls and insect armor plates, and thus the Azariel was born.This pirate behemoth maintains one of the signature Angel Cartel ship bonuses to warp speed, which at first glance may not make a great deal of sense for a ship the size of a titan, however it works very well for a specific type of gameplay. Its warp speed bonus will allow the Azariel to get safe from hazardous circumstances in a shorter time, giving it something of an edge. With its extremely high projectile turret DPS – second only in the titan ecosystem to the Vanquisher – it has the highest potential alpha strike of all EVE ships. That ability to get in and out quickly, applying a monstrous amount of immediate DPS in alpha, makes the Azariel the ultimate hyper dunking titan.
- Gallente Titan:
- 6+ bonus to ship warp core strength
- 10% bonus to Projectile Turret falloff
- 5% bonus to Capital Projectile Turret tracking speed
- Minmatar Titan:
- 6+ bonus to ship warp core strength
- 200% bonus to Capital Projectile Turret Damage
- 5% bonus to Capital Projectile Turret rate of fire
- Role Bonus:
- Can fit a Doomsday module
- Can fit a Phenomena Generator module
- Can fit a Jump Portal Generator Module
- Can fit a Clone Vat Bay module
- Can use three Command Burst modules
- 200.0% bonus to Command Burst area of effect range
- 80.0% bonus to Sensor Dampener resistance
- 80.0% bonus to Weapon Disruption resistance
- 80.0% bonus to Stasis effect resistance
- 80.0% increase to Remote Electronic Assistance impedance
- 300.0% bonus to Armor Plates and Shield Extenders
- 5.0x penalty to Entosis Link duration
- 25% bonus to warp speed and warp acceleration
- High - 8
- Medium - 7
- Low - 7
- Launchers - 0
- Turrets - 6
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