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Thursday, November 16, 2023

EVE: Havoc Post-Launch Patch Notes - 2023-11-15.1 & 2023-11-16.1

The latest expansion for EVE Online, Havoc, launched on Tuesday. As one might expect, the expansion launched with a few bugs, defects, and intended changes that somehow didn't make their way into the final build. Not only were two patches required, but the list is rather long. As a public service, I thought I would merge the patch notes for 2023-11-15.1 and 2023-11-16.1 together into something a bit more readable.

Features & Changes:

Corporation:

  • Players will receive an EVE Mail Notification when leaving their player corp on their own volition.

  • The EVE Mail Notification received when getting kicked out from the corp now includes the information about 30 day auto claim for corporation project rewards.


Missions & NPCs:
  • The Amarr now mutually dislike The Deathless by -2.0 like all other empire factions.

  • The Guristas now hate the Caldari state by -9.0, instead of having neutral standings towards them.

  • Various other law enforcement and pirate organizations have adjusted their standings.

  • Insurgency Mining Ship has been added to the default overview profiles which include FW and Insurgency NPCs.

Opportunities:
  • Pirate Insurgencies have been added to the Opportunities interface.

  • Tracked opportunities now display their ‘tracked’ icon by default within the Opportunities interface.

Universe:
  • The Caldari State have held military control of the newly built Samanuni to Athounon gate for an extended period of time thanks to the efforts of loyalist capsuleers enlisted with the State Protectorate. Thanks to these efforts, Caldari stargate engineers have managed to upgrade and secure the connection and it will no longer be able to be disrupted by the Federal saboteurs if they are able to seize Athounon.

  • Samanuni has been removed from the autopilot blacklist.

  • The FW map has been updated to reflect that the Samanuni → Athounon gate connection is now permanently connected.

Zarzakh:
  • Players will no longer land inside the deathless shipcaster portal effect in the center when warping to it, and instead land outside it.

Defect Fixes:

Corporation Project:
  • Factions will be prioritized over character, player corporation and player alliance names in the scroll down menu for Contribution Methods.

  • Contribution Methods for Defend and Capture FW Complexes now has a drop down menu for faction selection.

  • Remote Armor Repairing or Shield Boosting a capsuleer associated with a specific faction is now getting counted for projects in which faction is a requirement.

  • Search Filter for Unclaimed Rewards has been added to the Projects tab in the Corporation window.

  • Payment in ISK is getting copied over when duplicating a Corporation Project that contains ISK reward.

  • Corporation projects with payment option can now be created with non-ASCII characters

  • Links to Corporation projects in the Wallet’s Transaction will now show the correct Project name when using non-ASCII characters.

Gameplay:
  • Adding the missing ‘5x penalty to entosis link duration’ to the Azariel traits tab.

  • Fixed the Alligator Heavy Missile kinetic damage bonus not applying correctly.

  • The repair service in pirate FOBs is now working as intended.

  • The Insurgency Dashboard will now use your autopilot avoidance list and safety settings when displaying the ‘number of jumps’ an insurgency system is away from you, instead of always closest.

Homefront Operations:
  • Corrected a few typos in conversations.

  • Hostile homefront NPCs should now show as red again instead of neutral.

Localization:
  • Fixed Mordu battlecruiser NPCs incorrectly claiming they are based on the Talos instead of the Naga hull.

New Player Experience:
  • Added a missing UI blink in the fitting window in Part 1 of the experience.

  • Updated the info panel objective at the end of Part 1.

  • Corrected a highlight banner at the end of Part 1.

  • Improved off-path handling throughout the experience.

  • Fixed an issue causing the NPE to become unfocused when guided to accept a Career Agent mission.

  • Players will now be instructed to track a goal during the ACP Career Path introduction.

PVE & NPCs:
  • Fixed some behavior NPCs being passive or showing as neutral instead of red.

User Interface:
  • Fixed the hint when trying to enlist for a pirate faction and not having high enough standings claiming you need 0.0 standings instead of -2.0.

  • Mutaplasmid Items Show Info window now shows 2 decimal places for attributes they can affect, instead of none and rounding down, so players can easily see in game what the actual mutation numbers are.

  • Window will no longer scroll up after changing option from the drop-down menu in Settings Window’s "Display & Graphics" tab in the Settings Window

  • Font size changes in the Settings Window will update directly without having to relaunch.
  • Tooltip appears when hovering over a hyperlink.

  • Fixed elements of the Zarzakh agency page so that it is now formatted correctly, and text doesn’t go out of bounds or overlaps in different languages.

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